- Elements: Difference between revisions - Adventure High Wiki

Elements: Difference between revisions

From Adventure High Wiki
imported>Furukawa
No edit summary
imported>Furukawa
No edit summary
Line 12: Line 12:
* Water
* Water
'''Status effects'''
'''Status effects'''
* Confusion
* Confusion - Might cause target to hit self.
* Charm
* Charm - Unknown.
* Healing
* Healing - Heals.
* Hold
* Hold - Makes target unable to make an action.
* Slow
* Slow - Takes longer to make an action.
* Poison
* Poison - Constantly lose HP.
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]

Revision as of 15:35, 23 July 2017

Most of the spells in Adventure High is under a certain element. This includes status effects.

Those are the currently known elements are listed below in alphabetical order.

Elements

  • Air
  • Fire
  • Grass
  • Ground
  • Ice
  • None
  • Water

Status effects

  • Confusion - Might cause target to hit self.
  • Charm - Unknown.
  • Healing - Heals.
  • Hold - Makes target unable to make an action.
  • Slow - Takes longer to make an action.
  • Poison - Constantly lose HP.