Most of the spells in Adventure High is under a certain element. This includes status effects.
Those are the currently known elements are listed below in alphabetical order.
Elements
- Air - 2 spells.
- Earth - 3 spells.
- Fire - 14 spells, along with two alternate spells (16 total).
- Grass - 2 spells.
- Ground - 2 spells, along with one alternate spell (3 total).
- Ice - 8 spells.
- None - 29 spells.
- Water - 1 spell.
Status Effects
- Be Nice - A target with this status takes damage an equal amount of damage if they hit someone.
- Berserk - A self-afflicted status effect used by Ashley when using her Berserk spell. Makes her constantly attack. Can be negated by giving her another buff.
- Charm - Unknown (seems to target that character less, or possibly lowers the targets defenses).
- Confusion - Might cause target to hit self.
- Healing - Heals.
- Hold - Makes target unable to make an action.
- Overheat - Enemy loses HP at a rapid rate (seemingly bugged, only seems to affect the non-targeted enemy).
- Persuade - Makes you able to control enemies at random.
- Poison - Constantly lose HP.
- Regen - Recovers HP as long as not KO'd.
- Shrink - Lowers the targets power and defense stat.
- Slow - Takes longer to make an action.
- Spark of Life - Heals you if you drop down to 0 HP (only works once/use).
- Vulnerable - Unknown (supposedly makes enemies take more damage).
Trivia
- Val has the most amount of elements, at six different elements in her Destructive tree.