imported>Furukawa No edit summary |
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* Water | * Water | ||
'''Status effects''' | '''Status effects''' | ||
* Confusion - Might cause target to hit self. | * [[List of Spells#Confusion|Confusion ]] - Might cause target to hit self. | ||
* Charm - Unknown (seems to target that character less). | * Charm - Unknown (seems to target that character less). | ||
* Healing - Heals. | * Healing - Heals. | ||
* Hold - Makes target unable to make an action. | * Hold - Makes target unable to make an action. | ||
* Slow - Takes longer to make an action. | * Slow - Takes longer to make an action. | ||
* Poison - Constantly lose HP. | * Poison - Constantly lose HP. | ||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] |
Revision as of 12:12, 12 October 2017
Most of the spells in Adventure High is under a certain element. This includes status effects.
Those are the currently known elements are listed below in alphabetical order.
Elements
- Air
- Fire
- Grass
- Ground
- Ice
- None
- Water
Status effects
- Confusion - Might cause target to hit self.
- Charm - Unknown (seems to target that character less).
- Healing - Heals.
- Hold - Makes target unable to make an action.
- Slow - Takes longer to make an action.
- Poison - Constantly lose HP.