- Elements: Difference between revisions - Adventure High Wiki

Elements: Difference between revisions

From Adventure High Wiki
imported>Furukawa
No edit summary
imported>Furukawa
No edit summary
Line 3: Line 3:
Those are the currently known elements are listed below in alphabetical order.
Those are the currently known elements are listed below in alphabetical order.


'''Elements'''
== Elements ==
* Air - 1 spell.
* Air - 1 spell.
* Fire - 14 spells along with two alternate spells (16 total).
* Fire - 14 spells along with two alternate spells (16 total).
Line 11: Line 11:
* None - 27 spells.
* None - 27 spells.
* Water - 1 spell.
* Water - 1 spell.
'''Status effects'''
 
== Status effects ==
* Be Nice - A target with this status takes damage an equal amount of damage if they hit someone.  
* Be Nice - A target with this status takes damage an equal amount of damage if they hit someone.  
* Charm - Unknown (seems to target that character less, or possibly lowers the targets defenses).  
* Charm - Unknown (seems to target that character less, or possibly lowers the targets defenses).  
Line 24: Line 25:
* Slow - Takes longer to make an action.
* Slow - Takes longer to make an action.
* Vulnerable - Unknown (supposedly makes enemies take more damage).
* Vulnerable - Unknown (supposedly makes enemies take more damage).
== Trivia ==
* [[Val]] has the most amount of elements, at six different elements in her [[Destructive]] tree.
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]

Revision as of 14:36, 25 October 2018

Most of the spells in Adventure High is under a certain element. This includes status effects.

Those are the currently known elements are listed below in alphabetical order.

Elements

  • Air - 1 spell.
  • Fire - 14 spells along with two alternate spells (16 total).
  • Grass - 2 spells.
  • Ground - 2 spells, along with one alternate spell (3 total).
  • Ice - 8 spells.
  • None - 27 spells.
  • Water - 1 spell.

Status effects

  • Be Nice - A target with this status takes damage an equal amount of damage if they hit someone.
  • Charm - Unknown (seems to target that character less, or possibly lowers the targets defenses).
  • Confusion - Might cause target to hit self.
  • Healing - Heals.
  • Hold - Makes target unable to make an action.
  • Overheat - Enemy loses HP at a rapid rate (seemingly bugged, only seems to affect the non-targeted enemy).
  • Persuade - Makes you able to control enemies at random.
  • Poison - Constantly lose HP.
  • Regen - Recovers HP as long as not KO'd.
  • Shrink - Lowers the targets power and defense stat.
  • Slow - Takes longer to make an action.
  • Vulnerable - Unknown (supposedly makes enemies take more damage).

Trivia

  • Val has the most amount of elements, at six different elements in her Destructive tree.