Most of the spells in Adventure High is under a certain element. This includes status effects.
Those are the currently known elements are listed below in alphabetical order.
Elements
- Air
- Fire
- Grass
- Ground
- Ice
- None
- Water
Status effects
- Confusion - Might cause target to hit self.
- Charm - Unknown.
- Healing - Heals.
- Hold - Makes target unable to make an action.
- Slow - Takes longer to make an action.
- Poison - Constantly lose HP.