- Trust: Difference between revisions - Adventure High Wiki

Trust: Difference between revisions

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While affection has a small picture showing what level you have (ranging from giving the finger to a giant heart if you cast Charm on them), Trust has no way of knowing if you have a high or low amount.
While affection has a small picture showing what level you have (ranging from giving the finger to a giant heart if you cast Charm on them), Trust has no way of knowing if you have a high or low amount.


A character with high enough Trust (35-[[Obedience]]) is possible to manually control in battle as long as combat control is allowed.
A character with high enough Trust (35-[[Obedience]]) is possible to control in battle as long as combat control is allowed.
*This check is ignored if the character is under the [[Spell List|Persuaded]] status or the [[Protagonist]]'s slave.
*This check is ignored if the character is under the [[Spell List|Persuaded]] status or the [[Protagonist]]'s slave.
*[[Cassandra]] cannot be controlled in battle if you are her slave.
*[[Cassandra]] cannot be controlled in battle if you are her slave.

Revision as of 09:11, 18 January 2021

Trust is one of the two more obvious hidden stats in Adventure High, with the other one being affection.  

As of version 0.62, Val is the only character with a plot Trust requirement (see Trivia). Trust has no effect on NPCs you cannot add to your party.

While affection has a small picture showing what level you have (ranging from giving the finger to a giant heart if you cast Charm on them), Trust has no way of knowing if you have a high or low amount.

A character with high enough Trust (35-Obedience) is possible to control in battle as long as combat control is allowed.

  • This check is ignored if the character is under the Persuaded status or the Protagonist's slave.
  • Cassandra cannot be controlled in battle if you are her slave.

Certain scenes causes you to reply in different ways, with some of them increasing or decreasing Trust, depending on what you say or do.

The only other known way to raise Trust is by drinking a bunch of Drink of Faith from theItem Shop though giving them to Molly simply backfires - she dislikes using potions to magically make people like or trust others more, as she considers it immoral. Each potion increases their Trust stat by 5.

Trivia

  • As of version 0.47, bubbles were added when picking certain dialogue options, showing if a person becomes more trusting (or less trusting) towards the Protagonist. For Trust, the bubbles are blue.
  • Derrick and Angie are the only known characters you cannot use Trust Potions on, because they're immune to the effects of the items they sell.
  • Unless Charmed, Val requires a minimum of 30 Trust in order to complete the Faculty Control ending. However, Drape negates any and all Trust Potions you might have used on her.
    • She also loses Trust at the start of the scene based on how many people you enslaved (1 for each) but gains 1 back for each slave you get to keep. By default, she has 20, so you need to raise her trust by (Slave Count-TotalKeep+10) in that scene alone if you did nothing to increase her trust prior.
      • Most testimonies increase/decrease her Trust stat during this scene by 1 or 2. Ms. Rack's, however, gives 5, as she's her aunt.