The enslavement route is one of multiple routes in Adventure High.
Like the name suggests, this route focuses on enslaving every single character during a single playthrough.
Once said character gets access to be enslaved in other ways, it will be updated here as well.
Note that this is just a general outline for the route. It is not a walkthrough.
Enslavement: Start (Valerie/Sarah)
Heading to school, the Protagonist obtains magic from Val, as per usual. In the dungeon, the Protagonist tells her "Let's be careful" in order to increase her trust for later. Next, the Protagonist shows restraint by not enslaving her from the get go.
Heading back to school, the Protagonist meets with a girl in a blue dress who also has a staff. Val says that she has a debilitating spell and the girl introduces herself, asking to join. The Protagonist questions how she can prove her claim, causing her to say that her power might be a bit too amazing before introducing herself as Sarah. After being cursed by Drape, the Protagonist enslaves Sarah in the hallway, either through Grapple or by simply using Suppression.
Either in the school or in the streets, the Protagonist enslaves Val.
The Protagonist and teammates ventures through the dungeon, finding a mysterious note on the fifth floor of the dungeon. It says to attend Dr. Tiff's class. The Protagonist (and whoever s/he brings) does so without issue.
Enslavement Count: 2
At this point, the Protagonist should have Val and Sarah enslaved.
Enslavement Notes
Val needs to be Confused (50 debilitating proficiency) or Grapple (50 physical proficiency), depending on where you enslave her. If you do it in the streets, you need Grapple, which also gives a CG. If it's in the school, you need Confuse, which does not give a CG.
For Sale: Book. Price: 10,000 Gems (Julia)
At this point you need to visit the item shop in order to start collecting gems with the crystalizer .
The Protagonist at this point heads to the library and meets a strange, glasses wearing girl in there. The girl introduces herself as Julia and she explains that she can figure out a lot about people - including the Protagonist's gift.
The Protagonist, not taking any chances, enslaves her by casting Confuse followed by Grapple (CG version) or Confuse followed by Suppression (longer scene in which she shows one of her breasts for the Protagonist).
Being on the first floor of the dungeon for some time, the Protagonist and friends soon run into a crazy looking girl. Using Suppression on her, the Protagonist manages to calm her anger enough to make her follow the Protagonist.
Having changed back Julia to her normal personality, the Protagonist introduces Julia to Ashley, Julia asks for Ashley to stay with her for some time. The Protagonist agrees but soon runs into her again, with Ashley saying that she was given permission by Julia to join the Protagonist's party.
The next time they meet with Julia, she is trying to teach Ashley how to read, which ends with Julia being punched in the face. The Protagonist can ask how Julia is for an affection boost, or ask when Ashley will be ready, which drops Julia's affection a little. During their next encounter, Julia is somewhat hesitant in saying that she sent Ashley home, but the Protagonist forgives her for it.
Heading home, the Protagonist finds Ashley, having misunderstood Julia's order and gone to the Protagonist's house instead.
At this point, the Protagonist goes to the item shop and finds a book for sale, costing 10,000 Gems. Heading to school, the Protagonist attends the first of Ms. Rack's secret note classes and at the end of it, gives her the book to read.
Enslavement Count: 3
At this point, Valerie, Julia and Sarah should be enslaved.
Enslavement Notes
Purchase the book ASAP just to get it out of the way. The scene where she tries to teach Ashley to read requires you to have visited floor ten of the dungeon.
Slave Making Classes (Jane/Molly)
Heading to Jane's classroom, she reveals that she knows that the Protagonist has been enslaving the other students. The Protagonist admits to it (+affection and +trust), but Jane flatout says she doesn't really care. Rather, she's quite interested in the Protagonist's growing harem and wishes to help him/her out with it by performing private classes with the Protagonist.
The Protagonist, somewhat doubtfully, agrees to it and soon comes back, finding out that a blonde girl in a pink kimono is also there for the classes. Going through the first three lessons, the Protagonist comes to the fourth one, which requires the Protagonist to transform into someone else. As Jane says that the Protagonist isn't going to do anything weird to her, the Protagonist transforms into Jane and casts Confuse to make Jane forget who is who.
After doing so, the Protagonist simply speaks to Jane again, now enslaving both her and Molly at the same time. Heading home, Jane calmly accepts being the Protagonist's slave. Heading back to Jane's room, the two of them speak for a bit, officially making Jane and Molly the Protagonist's slaves.
Enslavement count: 5
At this point, Valerie, Julia, Sarah, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
Make sure to transform into Jane on the line "Not today, dear" followed by Confuse. In order to find out that Jane is noticing your harem, you need two slaves. However, 3 slaves are the minimum requirement to actually start the private lessons. If you didn't grab Julia, simply grab someone else that's available and you can start those classes.
Teachers? Slaves? Slave-teachers! (Ms. Rack, Dr. Tiff).
Having given the book to Ms. Rack, the Protagonist walks in on her masturbating and suggests she shares the book. She does as ordered and gives the book to Dr. Tiff, who is seen reading it with another female student. The Protagonist can at this point order Dr. Tiff to help the Protagonist enslave more students as well, leading to the start of the Hospital Harem route.
Enslavement count: 7
At this point, Valerie, Julia, Sarah, Ms. Rack, Dr. Tiff, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
Choose option one when talking to Ms. Rack (suggest she share the book). Both she and Dr. Tiff becomes your slaves at that point.
Lost Soul, Returned Once More (Ashley)
Heading back to Julia, Julia asks the Protagonist for help in fixing Ashley's mind. The Protagonist speaks to Jane, who again helps the Protagonist out, having no reason not to as she's a slave.
After fixing Ashley's mind, the Protagonist runs into Julia in the streets, who claims she has "fixed" Ashley, despite it being painfully obvious that is not the case. Bringing Ashley with the Protagonist to the fifteenth floor of the dungeon and waiting around for some time, Ashley suddenly faints and the Protagonist brings her back to the Protagonist's room.
Julia at this point comes storming in and asks for Ashley to be set free, but the Protagonist refuses, instead keeping Ashley as a slave. Julia, at this point, asks to be enslaved as well (assuming the Protagonist didn't enslave her in their first encounter). The Protagonist agrees to enslave Julia. The two of them share a passionate moment in front of the Protagonist and accepting their new lives as slaves.
Enslavement Count: 8
At this point, Valerie, Julia, Ashley, Sarah, Ms. Rack, Dr. Tiff, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
Do NOT break Ashley's mind (she'll technically not count as a slave).
The Paranoid Classmate (For good reason! - Victoria)
Having enslaved 8 people total, Victoria confronts the Protagonist in the school, saying that she knows what the Protagonist is doing. The Protagonist calmly hands her the mysterious book before heading on home again, finding a masturbating Victoria there.
The Protagonist casually accepts her as a new slave.
Enslavement Count: 9
At this point, Valerie, Julia, Sarah, Ms. Rack, Victoria, Dr. Tiff, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
Whatever you do, do NOT forget to purchase the Mysterious Book prior to this point.
Enslaving the Town (Erin/Eric/Brittany)
Heading to the Monster Ranch, the Protagonist meets with two people: Erin and Eric. They explain that they're Monster Hunters and have been that for two generations. They suggest that the Protagonist take up monster hunting as it's a good way to gain some money. The Protagonist promises to at least think about it.
After completing the first two quests, the Protagonist meets with Erin, who asks for the Protagonist to join her. The Protagonist agrees and they speak in the back room for a bit. During this scene, the Protagonist flirts with her and invites her back to the Protagonist's room. There, the Protagonist just casts Grapple on her, thus enslaving her. Changing her into Mindless or Dragon forms, the Protagonist takes on the two final monster capture quests.
At the end of the fourth one, Eric grows more and more suspicious about Erin's behavior, which worries Erin in turn. Erin asks for the Protagonist's help in order to deal with Eric. The Protagonist does so by casting Flirt followed by Suppression and as such, has another slave.
Next, the Protagonist requires a normal Julia in the party. Heading to the Enchantment Shop, they meet with a seemingly elven woman. The Protagonist asks about her ears and she claims to be an elf, but Julia says that elves are fictional - they do not exist. She admits to being an alien and asks for help to escape the barrier. The Protagonist agrees.
Heading back to the library once more, the Protagonist simply uses one of the Chakrams on Brittany, enslaving her automatically. Julia, seemingly sarcastically, congratulates the Protagonist on getting a new slave.
Enslavement count: 12.
At this point, Erin, Eric, Brittany, Valerie, Julia, Sarah, Ms. Rack, Victoria, Dr. Tiff, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
If you get intel from Julia before dealing with Eric, you can get a unique scene (cast Flirt, then Shrink, then Boost on the line "And now, as for you" or something to that effect). To enslave Erin, make sure you always side with her or she might not ask you to go on a date (this needs to be confirmed, I have not played the game in forever due to lack of updates).
Two-for-One (Cassandra and Reese)
If the Protagonist either befriended Sarah or simply made Julia a complete fanatic, Cassandra appears and requests a duel with the Protagonist. The Protagonist refuses and defeats her in a one-on-one combat, then casts Grapple to enslave her.
Putting Cassandra and Sarah in the party, the Protagonist checks through the dungeon with them until the two of them constantly fight. The Protagonist interrupts and eventually agrees to speak to Cassandra on Sarah's behalf. Cassandra admits to being in love with Sarah but knows that Sarah is straight.
Heading to the item shop, the Protagonist meets Molly, who says she just saw Cassandra buy a sex change potion. The Protagonist goes and speaks to Cassandra, who is convinced to dispose of the potion.
She does so by throwing the potion into the lake, which makes the Protagonist remark it's going to be a weird day for the fish - and for a swimmer.
Heading home, the Protagonist starts getting targeted by harmless pranks twice in the streets, then in the lake. In the item shop, the Protagonist meets the current shopkeeper talking to an ebony woman who seems to be the one behind all of this.
Heading to school, the Protagonist meets with Cassandra, who says it's happened for her as well. She says she has a plan how to find out who it is.
The Protagonist heads to the forest, where Cassandra is. She asks the Protagonist to hide, who does so. A woman is caught in a trap and Cassandra uses her Confuse spell on the woman before telling the Protagonist to enslave her. The Protagonist does so.
Enslavement Count: 14
At this point, Erin, Eric, Cassandra, Reese, Brittany, Valerie, Julia, Sarah, Ms. Rack, Victoria, Dr. Tiff, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
You can also give Reese the book for a unique CG. Cassandra and Sarah's dungeon chatter starts on floor ten or below.
Molly is... Fired?! (Derrick/Angie)
Heading to the item shop, the Protagonist asks Molly for free items. Due to being enslaved, she agrees to this. After making her run out of money, the Protagonist meets with her outside the item shop and speaks to her. Shortly after, Molly is once more there and a young man explains that Molly was tricked into helping out.
Since he can't leave the store, he asks for the Protagonist to speak to Molly on his behalf. Meeting with Molly at the lake, the Protagonist says s/he promises to take care of her, which she's grateful for.
Outside the school, Derrick is scolded by an unknown woman. The Protagonist asks what happened and Derrick explains it. Entering the school, Derrick seems to like he's about to drop out of school, but explains that it's the exact opposite: he plans on getting enough credits to pass the school year so Angie won't be able to get him expelled.
The Protagonist suggests s/he speaks to Jane, which Derrick is thankful for. Jane, in turn, agrees to help the Protagonist because she's always wanted to help the Protagonist enslave a student's parent.
During a meeting, Jane gives Angie an unknown potion that makes Angie drop her magical resistances, allowing the Protagonist to enslave her.
Back in the hallway, the Protagonist meets with Derrick and is cryptic about what exactly has happened to Angie. Heading to the item shop, the Protagonist meets with Angie and says s/he wants Derrick. Angie, being a slave, agrees and brings Derrick to the Protagonist's house, Derrick now the Protagonist's slave.
Enslavement Count: 16
At this point, Erin, Eric, Cassandra, Reese, Brittany, Angie, Derrick, Valerie, Julia, Sarah, Ms. Rack, Victoria, Dr. Tiff, Molly and Jane should be the Protagonist's slaves.
Enslavement Notes
Use Suppression on Angie.
Enslaving a Heroine
After nearly being defeated in battle, an unknown girl appears and saves the Protagonist and his/her friends from certain doom.
The Protagonist leaves the school and bumps into her outside the school, where she asks if she looks any different. The Protagonist can either say they didn't recognize her, or simply tell her that she looks the same. Regardless of route, the Protagonist once again re-enters the dungeon and wait.
After some time pass, Rescue Girl is seen fighting off some monsters. The Protagonist decides not to step in, instead watching the battle. Once it finishes, the Protagonist approaches her and they speak for a short bit. As Rescue Girl says it's nothing she can't handle, the Protagonist casts Suppression on her, but she shrugs it off and hurries away.
The Protagonist then meets her again in the school, where she finally agrees to become the Protagonist's slave.
Enslavement Count: 17
At this point, the entire town should be under the Protagonist's control, for a total of 17 slaves in the Protagonist's harem.
Enslavement Notes
Cast Suppression on the line "Nothing I can't handle! You have to PUSH yourself!" "PUSH" is not a typo. You cannot enslave her unless your party only has slaves/charmed party members with you, or you're there alone. You can enslave her at any point you please.
You're done. Congratulations.
Forniphilia
For those with this fetish (meaning human furniture), those are the slaves that have some sort of inanimate form.
This has one additional requirement, namely the Stone Skin spell (60 Support proficiency), which is required to get Sarah.
- Sarah (Doll form) - cannot enslave at once.
- To obtain this slave, the Protagonist must make her talk about wanting to become a doll. To do this, you must complete Jane's first private class and have 25 or more affection for her to talk to you about this (which happens in the streets). Wait until the line "Like plastic, for example?" and cast Stone Skin on her at this point. Speak to her again and say that you can give it a try. Cast Stone Skin and she's now a permanent doll. Casting Boost followed by Suppression enslaves her, allowing you to turn her into a doll as you please (Normal form only).
- Stone Skin has no effect on her.
- She's located in the Protagonist's bedroom.
- Stone Skin has no effect on her.
- To obtain this slave, the Protagonist must make her talk about wanting to become a doll. To do this, you must complete Jane's first private class and have 25 or more affection for her to talk to you about this (which happens in the streets). Wait until the line "Like plastic, for example?" and cast Stone Skin on her at this point. Speak to her again and say that you can give it a try. Cast Stone Skin and she's now a permanent doll. Casting Boost followed by Suppression enslaves her, allowing you to turn her into a doll as you please (Normal form only).
- Eric - Simply enslave him and play with him in his normal form.
- Casting Stone Skin on him turns him into a literal statue. He's topless in the living room.
- Brittany - Simply enslave her and play with her in her mindless form.
- Casting Stone Skin on her turns her into a cooler. She's a bottle holder located in the kitchen.
- Victoria - Simply enslave her and play with her in her robot form. She's in the Protagonist's room.
- Stone Skin has no effect on her.
- Jane - Simply enslave her and play with her in her slut form.
- Casting stone skin turns her into a foot rest made out of rubber located in the living room.
- I am slightly biased when I say this is her best form. (Wiki admin's note. Not a general one).
- Casting stone skin turns her into a foot rest made out of rubber located in the living room.
- Ms. Rack - Simply enslave her and play with her in her mindless form.
- Casting stone skin turns her into a wooden rack. She's located in the Protagonist's bedroom.