- User:Hentropia - Adventure High Wiki

User:Hentropia

Revision as of 09:23, 11 January 2021 by imported>Hentropia (More concise. May add a full XP Table when I get the time to show the level skips for each curve, gotta finish this first anyway.)

Placeholder for stuff that may be useful. WIP. If you'd like to move something to a wiki article, please do so. Thanks.

Data

Base Stats

  • Deprecated stats: Love (unused), Support (unused, Assistive is the variable for it instead)
  • Unused variables: Victoria's Level, Chakram base cost, some variables appearing multiple times

Leveling Mechanics

Characters need 20% additional XP for each Level. To put it simply:

<math>\text{XP to next Level}=[\text{XP Goal}\times1.2^{Level-1}]</math>

<math>\text{Total XP from Level }a\text{ to }b=\sum_{n=a}^ {b-1}[\text{XP Goal}\times 1.2^{(n-1)}]</math>

On a NG+ all characters go back to Level 1 and lose all stat gains. The Protagonist keeps Proficiency gains but that's negligible.

When a character levels up, they get random stat bonuses to all base stats. By saving and reloading prior to leveling up, this can be manipulated.

At Level 85+ XP Goal will overflow into the negatives and characters will gain levels until it becomes positive again or they reach Level 100.

Experience growth analysis (Gn: XP Goal at Level n, if n<LV, Gn is derived from Base XP Goal)
Name LV G1 G6 G7 G10 G12 G25 L30 Total L100 Total
Protagonist, Val 1 200 498 598 1034 1489 15934 12705334145
Sarah 1 250
Julia 1 300
Ashley, Cassandra 6 322 800
Molly 7 250 622 746
Kate 10 233 578 694 1200
Derrick 12 337 837 1005 1736 2500 26749 12781564813
Reese 25 189 470 563 974 1402 15000 12619236412