Placeholder for stuff that may be useful. WIP. If you'd like to move something to a wiki article, please do so. Thanks.
Data
- Deprecated stats: Love (unused), Support (unused, Assistive is the variable for it instead)
- Unused variables: Victoria's Level, Chakram base cost, some variables appearing multiple times
Leveling Mechanics
Characters need 20% additional XP for each Level. To put it simply:
<math>\text{XP to next Level}=[\text{XP Goal}\times1.2^{Level-1}]</math>
<math>\text{Total XP from Level }a\text{ to }b=\sum_{n=a}^ {b-1}[\text{XP Goal}\times 1.2^{(n-1)}]</math>
On a NG+ all characters go back to Level 1 and lose all stat gains. The Protagonist keeps Proficiency gains but that's negligible.
When a character levels up, they get random stat bonuses to all base stats. By saving and reloading prior to leveling up, this can be manipulated.
At Level 85+ XP Goal will overflow into the negatives and characters will gain levels until it becomes positive again or they reach Level 100.
Name | LV | G1 | G6 | G7 | G10 | G12 | G25 | L30 Total | L100 Total |
---|---|---|---|---|---|---|---|---|---|
Protagonist, Val | 1 | 200 | 498 | 598 | 1034 | 1489 | 15934 | 12705334145 | |
Sarah | 1 | 250 | |||||||
Julia | 1 | 300 | |||||||
Ashley, Cassandra | 6 | 322 | 800 | ||||||
Molly | 7 | 250 | 622 | 746 | |||||
Kate | 10 | 233 | 578 | 694 | 1200 | ||||
Derrick | 12 | 337 | 837 | 1005 | 1736 | 2500 | 26749 | 12781564813 | |
Reese | 25 | 189 | 470 | 563 | 974 | 1402 | 15000 | 12619236412 |