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Enemies that spawns in a characters [[Mind Dungeon|mind]] as you try to save them. | Enemies that spawns in a characters [[Mind Dungeon|mind]] as you try to save them. | ||
[[Valerie's Mind|List of enemies in Val's Mind]] | [[Valerie's Mind#List of Enemies|List of enemies in Val's Mind]] | ||
[[Sarah's Mind|List of enemies in Sarah's Mind]] | [[Sarah's Mind#List of Enemies|List of enemies in Sarah's Mind]] | ||
== Trivia == | == Trivia == | ||
* Prior to version 0.23, it was possible to grind on the Demoman using the Protagonist and Val to max out their current skill trees by having Val constantly attacking while the Protagonist kept healing it until they unlocked all spells. As of version 0.23, this became impossible as Val will always OHKO it due to it being weak to Fire. | * Prior to version 0.23, it was possible to grind on the Demoman using the Protagonist and Val to max out their current skill trees by having Val constantly attacking while the Protagonist kept healing it until they unlocked all spells. As of version 0.23, this became impossible as Val will always OHKO it due to it being weak to Fire. | ||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] |
Revision as of 14:55, 11 May 2017
A list of Monsters in Adventure High.
Monsters spawning on overlapping floors (for example 4-6) is listed in the earliest floor they spawn. In that case, it's floor 1-5.
Suggested team means the team you're recommended to use the first time you encounter that particular enemy.
New intervals are added every 5 floors (so 1-5, 6-10, 11-15 etc).
Dungeon Floor 1-5
Baby Slime
- WEAKNESS: Fire
- RESISTANCE: Physical
- HP: 40
- EXPERIENCE: 75
- LOCATION: Dungeon floor 2-3.
- SUGGESTED TEAM: Any.
This is most likely the first random enemy you run into. No strategy needed. Hit it hard. You might deal crap damage, so be prepared with a Boost, in case things goes south.
Tentacle Grape
- WEAKNESS: Fire
- RESISTANCE: Ground
- HP: 70
- EXPERIENCE: 100
- LOCATION: Dungeon floor 3-4
- SUGGESTED TEAM: Any
Probably the second enemy you encounter. They tend to spawn with either a Slime, another of its own kind, or a Bluefooted Boobie. They're not terribly hard. Simply hit them hard as hell.
Bluefooted Boobie
- WEAKNESS: Ice
- RESISTANCE: Charm
- HP: 80
- EXPERIENCE: 150
- LOCATION: Dungeon floor 4-6
- SUGGESTED TEAM: Any
This enemy is very tanky for being so early in the game. Unless you're level 4-5+, you'll probably never see double digit damage, even with Sarah. Keep your HP up and you should be taking it down pretty easily.
Dungeon Floor 6-10
Rubber Naga
- WEAKNESS: Fire
- RESISTANCE: Physical
- HP: 100
- EXPERIENCE: 250
- LOCATION: Dungeon floor 6-8
- SUGGESTED TEAM: Any
This is a very easy enemy to defeat, but it got decent defenses so it might take a little bit of time on low levels.
Mature Skull
- WEAKNESS: Fire
- RESISTANCE: Physical
- HP: 305
- EXPERIENCE: 300
- LOCATION: Dungeon floor 7-9
- SUGGESTED TEAM: Protagonist, Sarah, any
While a rather easy enemy to defeat, especially due to it being weak to Fire, on lower levels, they might cause you to get a game over. Still, keeping your HP up makes it a pretty easy fight to win.
Skull Slime
- WEAKNESS: Fire
- RESISTANCE: Physical
- HP: 500
- EXPERIENCE: 375
- LOCATION: Dungeon floor 8-10
- SUGGESTED TEAM: Protagonist, Sarah, any
Those guys hits hard and they hit fast. And they tend to spawn in groups of two. Focus all your power in bursting one of them, then focus on the other one.
Slime Girl
- WEAKNESS: Fire
- RESISTANCE: Physical
- HP: 705
- EXPERIENCE: 700
- LOCATION: Dungeon floor 9
- SUGGESTED TEAM: Protagonist, Sarah, any
The reason I suggest Sarah is because of her third spell you should have access to by now. It should deal 3-400+ damage to this enemy (they always spawn solo). If you don't have access to that spell, don't worry. They're easy to take down on their own anyway.
Sprout
- WEAKNESS: Fire
- RESISTANCE: Ground
- HP: 400
- EXPERIENCE: 275
- LOCATION: Dungeon Floor 10
- SUGGESTED TEAM: Protagonist, Sarah
Those guys are unusual. If it spawns with a second enemy, it might consume the other one, causing it to become an actual threat (namely the Mandragora listed below). Killing the allied enemy, however, causes the Sprout to become harmless, though it takes a while to kill.
Mandragora
- WEAKNESS: Fire
- RESISTANCE: Ground
- HP: 500
- EXPERIENCE: 1200
- LOCATION: Dungen Floor 10 (if it ate an ally), Dungeon Floor 11 otherwise.
- SUGGESTED TEAM: Protagonist, Sarah, Cassandra
This guy hits hard and it hits fast. It can also use Grapple, causing you to be unable to move for a while. If the Protagonist isn't affected, have him/her use Conversion: Speed (if you have it). If s/he is... You may be in trouble. With Sarah using powerful spells and Cassandra using Confuse or similar, they shouldn't be too much of a threat in the end.
Dungeon Floor 11-15
Flower Girl
WEAKNESS: Fire
RESISTANCE: Ground
HP: 600
EXPERIENCE: 1000
LOCATION: Dungeon Floor 12
SUGGESTED TEAM: Protagonist, Sarah, Ashley or Valerie
They tend to spawn in sets of two. That's bad. They're very tanky. That's bad. And they can use Charm which... Doesn't seem to do anything at present time. So that's nice. Hit them hard and hit them fast, though keep an eye on your Stamina. Odds are, you'll run out of it before they die! It's highly adviced you bring three heavy hitters before attempting them. Be warned, they can also cause Poison, so having Conversion: Speed is a good idea.
One very simple way to beat them is this: Bring the Protagonist (who must know Trip), Sarah and Valerie or Ashley. Sarah and Ashley/Valerie should hit them with their strongest spells while the Protagonist uses Trip (which should deal 2-300 damage and heavily delay one of them). It's very easy to gain levels using this strategy, just make sure to head back to the room and save between battles!
Bad Bud
WEAKNESS: Fire
RESISTANCE: Ground
HP: 900
EXPERIENCE: 1200
Location: Dungeon Floor 13
SUGGESTED TEAM: Protagonist, Sarah, Any
They either spawn alone along with a Flower Girl, or they spawn in sets of two. Regardless, they hit hard and they hit fast. Like with Flower Girls, bring 3 heavy hitting characters. Sarah, Valerie and Ashley all fit very well. While possible to bring Molly or Julia, it's ill-adviced due to them lacking heavy hitting spells at the moment.
Use a strategy similar to Flower Girls in order to defeat them without much issue, but due to how durable they are, it might cause a few resets. Having the Protagonist around low 20s and the others in the high 10s (around level 18-21) is highly recommended before you start trying to take those on.
Bark Fish
WEAKNESS: Ground
RESISTANCE: Fire
HP: 700
EXPERIENCE: 1000
LOCATION: Dungeon Floor 14-15
SUGGESTED TEAM: Protagonist, Valerie, Ashley
What, an enemy where SARAH isn't recommended? WHAT KIND OF BLASPHEMY IS THIS?
As you can see, they're resistant to Fire (quite a bit, too). Sarah has mostly Fire spells (with few exceptions), meaning she'll deal crap damage. They're not too tough, having 100 more HP than Flower Girls, but they still hit hard and they hit somewhat fast. Keeping your HP up with Group Heal (from Molly), Boost, Flirt (with high enough affection on the others) and other spells are recommended, but not nearly as needed compared to Bad Buds.
Alure Fish
WEAKNESS: Grass
RESISTANCE: Fire
HP: 1300
EXPERIENCE: 3600
LOCATION: Dungeon Floor 15
SUGGESTED TEAM: Protagonist, Valerie, Molly/Ashley/Cassandra
Those guys spawns alone on floor 15, hit fairly hard (dealing around 90ish damage) and while high HP, they also give a truckload of EXP.
Simply hit it hard with your strongest attacks. It's a good idea to bring whatever characters that's lagging behind to fight a few of those to make them catch up in levels.
Sarah, like other water-elemental enemies, is a bad choice to bring. Molly, Ashley and Cassandra are all viable picks in place of her (Molly for keeping your HP up, Ashley and Cassandra due to non-elemental attacks).
Bosses
Demoman
- WEAKNESS: Fire
- RESISTANCE: Unknown
- HP: Unknown (aprox. 90)
- EXPERIENCE: 100
- LOCATION: Dungeon Floor 1.
- SUGGESTED TEAM: Protagonist, Val.
This is the first enemy in the game. Whether you made Val your slave or not, simply hit him once. Val always deals 96 damage to him, which is always a OHKO.
If you choose to tag with Molly in a New Game+, you will not fight this one as the Protagonist won't have his/her magic.
Special Enemies
Special enemies are unique in the aspect that they either
1) Only spawn after a certain scene (e.g Heart Slime)
2) They don't exist in the Dungeon.
Cassandra
- HP: Unknown (aprox. 200)
- WEAKNESS: Physical
- RESISTANCE: Destructive
- EXPERIENCE: 500
- RECOMMENDED PARTY: Protagonist
If you choose to fight her rather than accepting her deal, you will fight her 1v1 with the Protagonist. Either use Boost 4 times to turn her into a cow (as long as she has full HP) or simply attack her with Grapple or Trip. She'll go down fairly easily. Note that she's resistant to Destructive spells, so Harm won't do you any good.
Berserker
- HP: 400
- WEAKNESS: None
- RESISTANCE: None
- EXPERIENCE: 200
- RECOMMENDED PARTY: Any
UNLOCKED BY: Once you hit level 3, she'll spawn on the first floor of the dungeon. The odds are terribly low but increase as you increase in level. You can also find out information about her by going to Dr. Tiff's room. There's a 5% (1/20) chance that a scene will trigger in which you'll see a scene where two students remarks they were attacked by a monster on the first floor.
Otherwise, befriend Julia enough for her to reveal she's looking for her sister. Once done, head to the first floor of the Dungeon. Note that the higher level you are, the higher odds she'll spawn.
To defeat her, simply use Suppress 3 times with the Protagonist (in the same battle). Done. Should you beat her, she'll run off. Simply keep going around floor 1 and she'll spawn again.
Berserker (Mind Enemy)
HP: 1000
WEAKNESS: None
RESISTANCE: None
EXPERIENCE: 800
RECOMMENDED PARTY: Protagonist, Valerie, Cassandra/Sarah (if high leveled), Molly (if low leveled).
A lot harder than the first battle against her, with her having 2,5x the HP compared to the first battle. Keep your HP up at all times (if you have Molly, bring her and have her use Group Heal every single turn if you're a low level).
The other two should hit her with their strongest spells. Meanwhile, simply pray she'll be defeated soon.
Unlike the previous battle, you MUST deplete her HP to 0 in order to win this battle.
Bear Claw (Unwinnable)
- HP: Unknown
- WEAKNESS: Unknown
- RESISTANCE: Unknown
- RECOMMENDED PARTY: Protagonist
(NOTE: THIS INFORMATION IS SUBJECT TO CHANGE ONCE OTHER WAYS TO FIGHT HIM IS FOUND)
This guy only shows up if you completed Sarah's date and decide to tag along with her. It's an unwinnable battle (he'll deal 5000+ damage and you'll probably have around 200 HP at this point). After this battle, Sarah unlocks the Bubble spell.
Heart Slime
- HP: 350
- WEAKNESS: Fire
- RESISTANCE: Physical
- EXPERIENCE: 150
- LOCATION: Dungeon floor 4
- RECOMMENDED PARTY: Any
Heart Slime is the first Special Enemy you'll most likely encounter.
To encounter it, you must visit the Item Shop (unlocked by getting to floor 4), then visiting the Monster Ranch and speaking to Erin and Eric. Once done, check the board in the back of the store and you'll be able to start finding (and capturing) those. You only need to capture one in order to get your reward.
Mind Enemies
Enemies that spawns in a characters mind as you try to save them.
Trivia
- Prior to version 0.23, it was possible to grind on the Demoman using the Protagonist and Val to max out their current skill trees by having Val constantly attacking while the Protagonist kept healing it until they unlocked all spells. As of version 0.23, this became impossible as Val will always OHKO it due to it being weak to Fire.