Julia's mind is a Mind Dungeon on the Heroic Route.
After completing the previous scenes, the Protagonist meets with Julia in the library.
Julia will confront the Protagonist about being late - and how she normally doesn't have to close the door behind him/her.
After getting Jane - or forcing Julia to tag along to Jane - you enter her Mind Dungeon.
It's a giant library and much larger than the previous two Mind Dungeons combined.
Dungeon Walkthrough
After entering her Mind Dungeon, head straight to the right as far as you can. Once you reach the far right, start heading upwards and the scene should soon trigger.
There's no Sigil in this Mind Dungeon compared to the last two. Instead, it's based of coordinates.
Once you pass the correct coordinates and wait for a few seconds, a scene will trigger in which Julia will tell you to hurry up and beat the boss of her mind.
The Protagonist says s/he has to fix Julia's mind as well, but Julia says there's no time and tells the Protagonist not to put too much thought into what s/he sees, as it doesn't have any real meaning.
The Protagonist remarks that most things has a meaning, but Julia angrily says "Not. Everything. Has to be," before forcing the Protagonist into a battle.
There's two bosses: Bound Soul and Shadow Girl.
The former is the "true" boss and is unlocked by having saved Ashley. The latter is a result of Julia's worry that her sister might be dead.
Both of them are fairly simple to defeat - they hit hard and they can hit fast, but using Trip with the Protagonist should cause enough of a delay to not be a threat.
If you're on a low level, bring Molly and have her use Group Heal.
List of Enemies
Paper Elemental
- WEAKNESS: Unknown
- RESISTANCE: Unknown
- HP: 625
- EXPERIENCE: 400
- LOCATION: Julia's Mind
- CAPTURE: 1200 Gems
- SUGGESTED TEAM: Protagonist and any combination of Ashley (if you have her), Sarah, Molly (if low leveled), Reese or Val.
- ESCAPE LEVEL: 25? (Not confirmed)
Simply hit this guy as hard as you can. They hit fairly hard and quite fast, so it's highly adviced that you try and defeat them as soon as possible.
Book
This enemy only shows up during the Mysterious Book NG+.
- WEAKNESS: Unknown
- RESISTANCE: Unknown
- HP: 325
- EXPERIENCE: 400
- LOCATION: Julia's Mind
- CAPTURE: 1200 Gems
- SUGGESTED TEAM: Protagonist and any combination of Ashley (if you have her), Sarah, Molly (if low leveled), Reese or Val.
- ESCAPE LEVEL:
Bound Soul (Boss)
This boss only shows up if you DID save Ashley (as in, you fixed her mind).
- WEAKNESS: Unknown
- RESISTANCE: Unknown
- HP: 1000
- EXPERIENCE:
- LOCATION: Julia's Mind
- SUGGESTED TEAM: Protagonist and any combination of Ashley, Sarah, Molly (if low leveled), Reese or Val.
She hits hard and quite fast. Keep your HP up with Group Heal or Soothe (using Molly, if you brought her). If not, have Sarah use her heaviest hitting spells and Trip with the Protagonist.
Shadow Girl (Boss)
This boss only shows up if you did NOT save Ashley, thus hinting at her existence (as in, even if you have her, you did not fix her mind).
- WEAKNESS: Unknown
- RESISTANCE: Unknown
- HP: 1000
- EXPERIENCE:
- LOCATION: Julia's Mind
- SUGGESTED TEAM: Protagonist and any combination of Sarah, Molly (if low leveled), Reese or Val.
Since you can't fight this boss with having Ashley in the party, be prepared with Group Heal on Molly. She can use Rapid Punch, which deals 3-400 damage. Your best options are to use Trip with the Protagonist to heavily delay her and then simply hit her with your hardest hitting spells.
Trivia
- This is the first Mind Dungeon without any Sigils.
- Going far to the right results in her mind starting to show the Dungeon floor along with lava panels. The reason for this is because she tries to push you out before you can see the depth of it.
- Being Julia's mind, there's no way to find information about the enemies as no other character has the Intel spell as of version 0.62. The only thing you can find out is their HP by using Torment with the Protagonist.
- This is the first Mind Dungeon to be only one room long.