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Ashley: Difference between revisions

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== Trivia ==
== Trivia ==
* Ashley starts with 300 HP and 100 [[Stamina]].
* Ashley starts with 300 HP and 100 [[Stamina]].
** She normally started with 160 HP. This was changed in version 0.48 (presumed - not listed in the [[Version History|version history]]) to make her focus more on being a tank-type character.
* She's described as to having "red eyes" if you find out about her by visiting Dr. Tiff's room. However, her eyes are gray-green. It's possible that her eyes became red as a result of the Berserk spell.
* She's described as to having "red eyes" if you find out about her by visiting Dr. Tiff's room. However, her eyes are gray-green. It's possible that her eyes became red as a result of the Berserk spell.
** If using the old artwork, she has red eyes, though it's unknown if it's her natural eye color in that case.
** If using the old artwork, she has red eyes, though it's unknown if it's her natural eye color in that case.

Revision as of 10:30, 22 June 2018

"...Th-Thank... you."

Ashley the Lost Mage

Ashley is Julia's big sister who disappeared in the Dungeon during her time at the school.

After losing control over a Berserk spell for a full year, she starts running wild in the first floor of the Dungeon, making her the only enemy to ever spawn on that floor from a random encounter. The teachers never searched the first floor for her due to no monsters living there. They assumed she was dead due to it being common that students die in the Dungeon.

While you can defeat her any amount of times, she'll always come back until you cast Suppress using the Protagonist a few times in the same battle. This will cause her to calm down, but the Protagonist remarks there's nothing beneath her hatred. Julia, if brought, is shocked at this and says that can't be right.

Due to her broken mind, her way of speech is very basic, referring to herself as 'me' and similar. She only looks for the next fight.

Once her mind is fixed, she's shown to be quite intelligent and happy for Julia if she is dating the Protagonist. She'll willingly become the Protagonist's slave and suggests Julia becomes one too, if she isn't already.

Even if Julia isn't dating the Protagonist, Ashley has no issue with becoming the Protagonist's slave and suggests both of them become the Protagonist's slaves, being slave sisters for real.

Unlike most others, she relies heavily on Physical spells, with no other kinds of spells as of version 0.48.

She has as of version 0.48 seven, of which six are usable, spells.

As of version 0.47, she no longer requires Sarah's mother to get her soul back.

Enslave Ashley

There's currently three ways of enslaving her, though one causes her mind to break in the process.

The first way is by not dating Julia. If you're not dating her - or she's your slave - she will hesitate in telling you that she sent Ashley home. Choose to punish Julia and you'll meet Ashley back at your house. Speak to her and you'll make Ashley your slave, breaking her mind in the process. You can at this point enslave Julia as well, should you want to.

Otherwise, see the Cure Ashley route through to completion (located below). At the end of it, choose not to uphold your deal with Julia and instead enslave Ashley. Julia will ask - if she's not already your slave - to become your slave as well. You can choose to do so for a scene to play out or you can tell Julia you have no interest in enslaving her.

The third and final way involves the Protagonist NOT dating Julia and then enslaving Brittany. Doing so causes a scene to play out when the Protagonist heads home, in which Ashley says she wishes to become a slave. The Protagonist can either agree to enslaving her, or let her become a willing slave, though it's unknown if she currently counts as one in case of the latter.

Cure Ashley

Julia volunteers to take care of her, but soon sends her home. Ashley, not realizing she meant her actual home, goes to the Protagonist's house as she was defeated by the Protagonist and only wishes to follow someone strong.

After becoming a part of the party, the Protagonist speaks to Julia again. She's now trying to teach Ashley how to read, but she says it's boring and that she wants to fight. Julia remarks that [Ashley] doesn't know what [Ashley] wants, causing Ashley to attack her.

Shortly after, Julia deems it fit to send Ashley back to their parents. If you went on a succesful date with Julia, the Protagonist can either reply with saying it's a terrible idea - Julia briefly mentions that her parents might change their minds on letting her go into the Dungeon in that case. The Protagonist scolds her, saying that it's not like she needs a note from her parents about it.

Julia tries defending herself by saying that it's not as simple as the Protagonist wants it to sound as she still lives with her parents. The Protagonist then remarks that since Ashley can't even recognize Julia, who is her own sister, how happy will Julia's parents be in that case? Julia breaks down and realizes she's screwed up and brings her back home.

Otherwise, the Protagonist can remark that it's a good idea, but Julia realizes it's a terrible idea regardless. In this case, it's due to the fact that her parents will only see she's well physically - mentally, she's completely gone.

If you haven't dated Julia, she will admit to sending Ashley to their parents but will be reluctant in doing so. In that case, if you choose to punish Julia in the scene that follows, you can enslave Ashley, breaking her mind in the process.

Regardless of which route is chosen, Ashley is brought back home by Julia. Some time after, Julia asks the Protagonist for help. This time, she requires the spell that Jane is using to access Mind Dungeons.

Once inside her mind, Jane remarks that it's very shallow - for all she can tell, the Protagonist is already at the core of it. A fight erupts, after which the Protagonist and his/her party emerges victorious.

In the scene that follows, Julia was hoping this would be enough to fix Ashley's mind, but realizes she's being too optimistic. However, she plans on doing everything in her power to make her sister normal again.

Some time later, the Protagonist is encountered by Julia in the streets, who shows that Ashley has recognized Julia as her little sister - though by no means is she actually "fixed" yet.

The Protagonist can choose to walk away or confront her - regardless, the next scene requires Sarah's mother. She'll explain that Ashley seems to be lacking her Soul, so the Protagonist asks if she's undead or a monster. Sarah's mother explains that's not quite it, but she's not sure where the Soul is either. The Protagonist decides to head into the Dungeon in order to find it.

Alternate Solution

If you for some reason failed to obtain Sarah's mom, as of version 0.47, you can simply go to floor 15 after seeing Julia failing to fix Ashley's mind without having the Possession spell. Staying here for quite some time (around 3 minutes) causes a scene to trigger in which Ashley faints. Heading back to the Protagonist's room causes the scene where she's fixed to play out as normal and Ashley becomes possible to enslave or free as usual.

Ashley's Soul Search

In the Dungeon (if you went there on advice by Sarah's mother), a few scenes plays out, after which Ashley faints. When brought back to the Protagonist's room, Julia will ask what in the world has happened to Ashley, causing the Protagonist to admit that s/he has no idea and explains that Ashley just fainted.

As Julia is crying, Ashley asks Julia to stop poking [Ashley] in [Ashley's] boob with [Julia's] elbow, as it's gonna bruise her. When asked what Ashley remembers, she says she doesn't remember much - just that she lost her mind from the Berserk spell but is happy to be back again. Julia figures she should head on back home, but Ashley remarks she haven't graduated yet - as such, if she went back, their parents would most likely just keep her at home for the rest of her life. Not wanting this, she volunteers to join the team. Julia, in turn, agrees to willingly explore the Dungeon with the others - she'd prefer to be with her sister at all times, to make sure she doesn't run off.

Overjoyed that her sister is back, Ashley willingly accepts that the Protagonist might wish to enslave Ashley.

If the Protagonist chooses not to, s/he welcomes Ashley to the team, "for real this time" with Julia also agreeing on entering the Dungeon volunteeringly. The Protagonist promises to try and keep them both on the team at the same time, but admits to being unable to promise anything. Ashley then asks if it's alright if she changes clothes - she's worried that her current outfit might fall apart at any time after wearing it for a year.

Otherwise, the Protagonist can enslave Ashley, causing Julia to ask to be enslaved as well. Ashley jumps on the idea, saying "they can be slave sisters for real!" However, the Protagonist can simply ignore Julia's plea and only enslave Ashley. Julia agrees to tag along in order to keep an eye on her sister, but is somewhat more relcutant in doing so, not wanting her sister to be a slave but she has no options left.

Ashley asks if it's alright if she changes her clothes, after wearing her clothes for almost a year, they'll likely fall apart at any time.

The Protagonist, regardless of if you enslaved Julia or not, remarks that Ashley is "welcome to the harem, for real this time".

Regardless of route chosen, Ashley's mind is finally free from the Berserk spell and she can finally resume being a regular student in school again.

Mysterious Book Plotline

Sending Ashley back home, and then grabbing her, is the start of the Mysterious Book plotline, in which Julia no longer cares to save Ashley's mind. Instead, she wishes to enslave Ashley - and all other women - for the Protagonist. Unless the Protagonist is Rosa (or a gender changed Dan) - then she has plans of her own...

If you give the Book to Julia and let her read it enough, she'll end up giving it to Ashley solely to see if it works on Ashley, with her mind being lost from the Berserk spell. Ashley says that she feels good reading it and asks if the Protagonist wants to feel good together with her. As a result, the Protagonist grabs Julia at the Library, where she's defaulted to her Slutty personality and also counts as your slave. You're free to take it back from Ashley, or you can let Ashley keep reading to see if it'll affect her in some other way.

Slave outfits

Normal

  • She lets out her hair and gets a purple tanktop, replacing her dirty bandages with clean ones. Her hair turns more reddish-brown (visible during her play with scenes).

Mindless

  • She wears the same outfit (including hair color) as in Normal, only saying a few words.

Party

  • She gets a drink in her hand and replaces her tank top with a pink tank top. She's very cheerful and outgoing. This is the only one where she lacks her bandages. Like in normal and mindless, her hair turns more reddish-brown.

Berserker

  • How she looked and acted when you got her.

Enchantment Levels

Enchanting her clothes gives the following benefits:

Level 1

Attack

+4 Power.

Defense

+200 HP, +3 Defense.

Endurance

+1 Speed, +10 Stamina.

Trivia

  • Ashley starts with 300 HP and 100 Stamina.
    • She normally started with 160 HP. This was changed in version 0.48 (presumed - not listed in the version history) to make her focus more on being a tank-type character.
  • She's described as to having "red eyes" if you find out about her by visiting Dr. Tiff's room. However, her eyes are gray-green. It's possible that her eyes became red as a result of the Berserk spell.
    • If using the old artwork, she has red eyes, though it's unknown if it's her natural eye color in that case.
  • She's the first secret character added to the game.
  • Even though she has three spells initially, only two of them are possible to use. The third on the list is likely the Berserk spell that caused her to lose her mind to begin with.
  • She was the first character to obtain seven spells in Physical Magic.
  • When first meeting her, she has no idea what her name is. Julia, at some point, starts calling her "Ashley" if you leave her with Julia.
  • She managed to survive in the Dungeon for a full year before being found. To do this, she attacked students on the first floor to steal their supplies and, when no students were present, she went further down and killed Slimes which she then ate.
  • Ashley is the heaviest hitter in the game as of version 0.48, not counting Val's "Erase" spell. At around level 24+, she can kill the the Alure Fish in one attack, using Rapid Punch even if she's at half Stamina. With a high roll critical, it's possible for her to kill it in one shot at level 18.
  • She's a year older than the Protagonist, meaning she's likely twenty as, given by the Intro Transcript, the Protagonist seems to be nineteen and everyone else eighteen.
  • For obvious reasons, she'll never join the Protagonist on the first day of school.
  • As of version 0.48, she is unable to be freed from the Protagonist's control during the Redemption Route. This is due to it not being added to the game yet.
  • Before losing her mind, she had managed to reach the sixteenth floor of the Dungeon.
  • After being freed from her Berserk spell, she lives at the Protagonist's house.
    • The first thing she does is eat all the casserole that the Protagonist's mother had prepared.
  • Despite being able to enslave since version 0.38, she didn't get her alternate forms until version 0.45.