imported>Hentropia |
imported>Furukawa No edit summary |
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Spells comes in three categories: | Spells comes in three categories: | ||
* Normal, which is simply <u>underlined</u> | * Normal, which is simply <u>underlined</u>. | ||
* Spells in ''italics'' have an alternate version which is unlocked by fulfilling certain criteria. [[List of Spells#Alternate Spells|Said criteria can be found at the bottom of this page.]] | * Spells that's in ''italics'' have an alternate version which is unlocked by fulfilling certain criteria. [[List of Spells#Alternate Spells|Said criteria can be found at the bottom of this page.]] | ||
* Spells in '''bold''' are Hidden or Pseudo-Hidden spells. How to unlock them are listed below the spell | * Spells that's in '''bold''' are Hidden or Pseudo-Hidden spells. How to unlock them are listed below the spell | ||
** Hidden spells simply | ** Hidden spells simply requires you to complete specific criteria, while a Pseudo-hidden requires you to complete specific criteria while also having a certain amount of Proficiency. | ||
== Ashley == | == Ashley == | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
- | - | ||
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* Gives 10 Proficiency. | * Gives 10 Proficiency. | ||
* Element: Hold | * Element: Hold | ||
* Stamina Cost: 6 | * Stamina Cost: 6 | ||
- | - | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: Hold | * Element: Hold | ||
* Stamina Cost: 6 | * Stamina Cost: 6 | ||
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* Element: Poison (note: cannot inflict Poison status). | * Element: Poison (note: cannot inflict Poison status). | ||
* Stamina Cost: 4 | * Stamina Cost: 4 | ||
=== Debilitating === | === Debilitating === | ||
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* Element: Confusion | * Element: Confusion | ||
* Stamina Cost: 3 | * Stamina Cost: 3 | ||
=== Support === | === Support === | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
<nowiki> </nowiki>- | <nowiki> </nowiki>- | ||
* <u>Intel-HP</u> | * <u>Intel-HP</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
<nowiki> </nowiki>- | <nowiki> </nowiki>- | ||
* <u>Intel-Defense</u> | * <u>Intel-Defense</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
<nowiki> </nowiki>- | <nowiki> </nowiki>- | ||
* <u>Intel-Weakness</u> | * <u>Intel-Weakness</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
<nowiki> </nowiki>- | <nowiki> </nowiki>- | ||
* <u>Intel-Resistance</u> | * <u>Intel-Resistance</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
- | - | ||
* <u>Tactical Withdrawal</u> | * <u>Tactical Withdrawal</u> | ||
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* Increases the target's Speed stat and guarantees escape if they're under the status | * Increases the target's Speed stat and guarantees escape if they're under the status | ||
* Stamina Cost: 8 | * Stamina Cost: 8 | ||
- | - | ||
* <u>Detect</u> | * <u>Detect</u> | ||
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*** This does NOT give Proficiency if used from the Menu. | *** This does NOT give Proficiency if used from the Menu. | ||
* Stamina Cost: 14 | * Stamina Cost: 14 | ||
=== Physical === | === Physical === | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
== Kate == | == Kate == | ||
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* Element: Earth | * Element: Earth | ||
* Stamina Cost: 3 | * Stamina Cost: 3 | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: Healing | * Element: Healing | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
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* Gives 15 Proficiency. | * Gives 15 Proficiency. | ||
* Element: Healing | * Element: Healing | ||
* Stamina Cost: 7 | * Stamina Cost: 7 | ||
- | - | ||
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* Gives 0 Proficiency | * Gives 0 Proficiency | ||
* Element: None | * Element: None | ||
- | - | ||
* <u>Spark of Life</u> | * <u>Spark of Life</u> | ||
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* Gives 80 Proficiency[[File:Sprite-137-3.png|thumb|32x32px]] | * Gives 80 Proficiency[[File:Sprite-137-3.png|thumb|32x32px]] | ||
* Prevents KO once. | * Prevents KO once. | ||
** If the character or monster drops to 0 HP, they instantly regain | ** If the character or monster drops to 0 HP, they instantly regain small amount of HP as long as they're under the status | ||
* Stamina Cost: 15 | * Stamina Cost: 15 | ||
- | - | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: None | * Element: None | ||
* Stamina Cost: 0.5 | * Stamina Cost: 0.5 | ||
* If she heals, she says "I'm sorry, I messed up!" | * If she heals, she says "I'm sorry, I messed up!" | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: None | * Element: None | ||
* [[Stamina]] Cost: 2 | * [[Stamina]] Cost: 2 | ||
- | - | ||
* <u>Torment</u> | * <u>Torment</u> | ||
* Requires 60 Proficiency. | * Requires 60 Proficiency. | ||
* Gives 25 Proficiency. | * Gives 25 Proficiency. | ||
* Cannot kill enemies, so it's useful for lowering their HP for Monster Capture | * Cannot kill enemies, so it's useful for lowering their HP for Monster Capture. | ||
* Element: None | * Element: None | ||
* Stamina Cost: 8 | * Stamina Cost: 8 | ||
- | - | ||
* <u>Ignite</u> | * <u>Ignite</u> | ||
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* Gives 25 Proficiency | * Gives 25 Proficiency | ||
* Element: Fire | * Element: Fire | ||
* Stamina Cost: 10 | * Stamina Cost: 10 | ||
=== Debilitating === | === Debilitating === | ||
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* Element: Slow | * Element: Slow | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
- | - | ||
* <u>Confuse</u> | * <u>Confuse</u> | ||
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* Element: Confusion | * Element: Confusion | ||
* Stamina Cost: 3 | * Stamina Cost: 3 | ||
- | - | ||
* <u>Charm</u> | * <u>Charm</u> | ||
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* Element: Charm (lowers enemy Defenses) | * Element: Charm (lowers enemy Defenses) | ||
* Stamina Cost: 4 | * Stamina Cost: 4 | ||
[[File:Sprite-141-5.png|thumb|32x32px]] | [[File:Sprite-141-5.png|thumb|32x32px]] | ||
- | - | ||
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* Element: Slow | * Element: Slow | ||
* Stamina Cost: 0 | * Stamina Cost: 0 | ||
- | - | ||
* <u>Shrink</u> | * <u>Shrink</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 30 | * Stamina Cost: 30 | ||
- | - | ||
* <u>Persuade</u> | * <u>Persuade</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 45 | * Stamina Cost: 45 | ||
=== Support === | === Support === | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
* <u>Stone Skin</u> | * <u>Stone Skin</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 3 | * Stamina Cost: 3 | ||
- | - | ||
* <u>Flirt</u> | * <u>Flirt</u> | ||
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* Gives 20 Proficiency. | * Gives 20 Proficiency. | ||
* Element: Healing | * Element: Healing | ||
* Stamina Cost: 5 | * Stamina Cost: 5 | ||
=== Physical === | === Physical === | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: Healing | * Element: Healing | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
* <u>Grapple</u> | * <u>Grapple</u> | ||
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* Gives 10 Proficiency. | * Gives 10 Proficiency. | ||
* Element: Hold | * Element: Hold | ||
* Stamina Cost: 6 | * Stamina Cost: 6 | ||
- | - | ||
* <u>Transform</u> | * <u>Transform</u> | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 5 | * Stamina Cost: 5 | ||
- | - | ||
* <u>Trip</u> | * <u>Trip</u> | ||
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* Gives 75 Proficiency. | * Gives 75 Proficiency. | ||
* Element: None | * Element: None | ||
* Stamina Cost: 34 | * Stamina Cost: 34 | ||
== Sarah == | == Sarah == | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: Fire | * Element: Fire | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
* <u>Ice Blade</u> | * <u>Ice Blade</u> | ||
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* Gives 10 Proficiency. | * Gives 10 Proficiency. | ||
* Element: Ice | * Element: Ice | ||
* Stamina Cost: 4 | * Stamina Cost: 4 | ||
- | - | ||
* <u>Rock Smash</u> | * <u>Rock Smash</u> | ||
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* Gives 50 Proficiency. | * Gives 50 Proficiency. | ||
* Element: Ground | * Element: Ground | ||
* Stamina Cost: 11 | * Stamina Cost: 11 | ||
- | - | ||
* <u>Ice Sickle</u> | * <u>Ice Sickle</u> | ||
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* Gives 50 Proficiency. | * Gives 50 Proficiency. | ||
* Element: Ice | * Element: Ice | ||
* Stamina Cost: 25 | * Stamina Cost: 25 | ||
- | - | ||
* <u>Frozen Grip</u> | * <u>Frozen Grip</u> | ||
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* Gives 100 Proficiency. | * Gives 100 Proficiency. | ||
* Element: Ice | * Element: Ice | ||
* Stamina Cost: 45 | * Stamina Cost: 45 | ||
- | - | ||
* <u>Tornado</u> (AoE - see [[List of Spells#Notes|notes]]) | * <u>Tornado</u> (AoE - see [[List of Spells#Notes|notes]]) | ||
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* Element: Air | * Element: Air | ||
* Stamina Cost: 54 | * Stamina Cost: 54 | ||
- | - | ||
* <u>Overgrowth</u> (AoE) | * <u>Overgrowth</u> (AoE) | ||
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* Stamina Cost: 70 | * Stamina Cost: 70 | ||
- | - | ||
* '''<u>Erase</u>''' | * '''<u>Erase</u>''' | ||
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* Element: None | * Element: None | ||
* Stamina Cost: 230 | * Stamina Cost: 230 | ||
=== Debilitating === | === Debilitating === | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: Ice | * Element: Ice | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
* <u>Sauna</u> - AoE | * <u>Sauna</u> - AoE | ||
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* Element: Fire | * Element: Fire | ||
* Stamina Cost: 4 | * Stamina Cost: 4 | ||
[[File:Sprite-139-2.png|thumb|32x32px]] | [[File:Sprite-139-2.png|thumb|32x32px]] | ||
- | - | ||
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* Element: Charm | * Element: Charm | ||
* Stamina Cost: 10 | * Stamina Cost: 10 | ||
=== Support === | === Support === | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: Healing | * Element: Healing | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
* <u>Stone Skin</u> | * <u>Stone Skin</u> | ||
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* Stamina Cost: 3 | * Stamina Cost: 3 | ||
=== Physical === | === Physical === | ||
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* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Element: None | * Element: None | ||
* Stamina Cost: 1 | * Stamina Cost: 1 | ||
- | - | ||
* <u>Stone Fist</u> | * <u>Stone Fist</u> | ||
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* Gives 15 Proficiency. | * Gives 15 Proficiency. | ||
* Element: Ground | * Element: Ground | ||
* Stamina Cost: 2 | * Stamina Cost: 2 | ||
- | - | ||
* <u>Grass | * <u>Grass Knuckles</u> | ||
* Requires 150 Proficiency | * Requires 150 Proficiency | ||
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* Element: Grass | * Element: Grass | ||
* Stamina Cost: 6 | * Stamina Cost: 6 | ||
== Hidden Spells == | == Hidden Spells == | ||
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** If you didn't unlock Cauterize by attending one of Dr. Tiff's classes, you'll automatically unlock Passion Heal, along with Sarah obtaining 10 support proficiency from the scene. | ** If you didn't unlock Cauterize by attending one of Dr. Tiff's classes, you'll automatically unlock Passion Heal, along with Sarah obtaining 10 support proficiency from the scene. | ||
* Gives 5 Proficiency. | * Gives 5 Proficiency. | ||
* Stamina Cost: 2. | * Stamina Cost: 2. | ||
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* The "Torment" spell was added as a suggestion from a fan, who wanted a spell that made it easier to complete Monster Capture without fear of killing the monsters. | * The "Torment" spell was added as a suggestion from a fan, who wanted a spell that made it easier to complete Monster Capture without fear of killing the monsters. | ||
* "Suppression" was originally called "Corruption", in reference to how it corrupted another [[Character list|persons]] mind (and possibly the Protagonist's). | * "Suppression" was originally called "Corruption", in reference to how it corrupted another [[Character list|persons]] mind (and possibly the Protagonist's). | ||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] | ||
[[Category:Glasses waifu]] | [[Category:Glasses waifu]] | ||
[[Category:Flatchested waifu]] | [[Category:Flatchested waifu]] | ||
[[Category: | [[Category:Healer waifu]] | ||
[[Category:Party waifu]] | [[Category:Party waifu]] | ||
[[Category:Ebony waifu]] | [[Category:Ebony waifu]] |
Latest revision as of 15:57, 25 July 2021
A list of Spells in Adventure High.
The skill trees are:
- Debilitating , which is taught by Drape.
- Destructive, which is taught by Jane.
- Physical, which is taught by Ms. Rack.
- Support which is taught by Dr. Tiff.
In order to learn spells from new trees, you must find Secret Notes and have that person in your party for them to gain experience with that type of spell. For example, the Protagonist needs to find a Secret Note accessing Jane's class in order to learn Destructive magic, while Sarah knows that from the start.
However, there are a few scenes that gives a small amount of Proficiency outside of Secret Notes. However, those are quite rare as of version 0.62 and as such aren't a reliable way.
Pseudo-Hidden spells are spells that, while originally listed as 'Hidden', becomes 'unlocked' by completing certain criteria, but you still need to train in that specific tree in order to unlock that spell.
The Proficiency requirements - including how much you gain - are final as of version 0.62 (as in, the listed is what you get from using that spell and what you require to unlock new spells in that version). Should any of the information be incorrect, please correct it.
Spells comes in three categories:
- Normal, which is simply underlined.
- Spells that's in italics have an alternate version which is unlocked by fulfilling certain criteria. Said criteria can be found at the bottom of this page.
- Spells that's in bold are Hidden or Pseudo-Hidden spells. How to unlock them are listed below the spell
- Hidden spells simply requires you to complete specific criteria, while a Pseudo-hidden requires you to complete specific criteria while also having a certain amount of Proficiency.
Ashley
Ashley starts with three spells, but only two are possible to use by default.
Physical
- Slap (initial).
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Grapple (initial).
- Gives 10 Proficiency.
- Element: Hold
- Stamina Cost: 6
-
- Broken (Berserk - Initial, Hidden)
- Makes Ashley enter a state of raging, constantly attacking
- To negate this, simply cast another buff on her to negate this one.
- Requires to have seen a scene on floor 21 of the dungeon with Julia in the party.
- Ashley is not required to bring.
- Gives 20 Proficiency upon activating, then 5 for each turn she gets and continues to use it.
- Element: None
- Stamina Cost: 15
-
- Rapid Punch
- Requires 200 Proficiency.
- Gives 30 Proficiency.
- Element: None
- Stamina Cost: 18
-
- Slam
- Requires 500 Proficiency.
- Gives 75 Proficiency.
- Element: None
- Stamina Cost: 35
-
- Meteor Punch
- Requires 1250 Proficiency.
- Gives 125 Proficiency.
- Element: Fire
- Stamina Cost: 55
-
- Drop Kick
- Requires 2500 Proficiency.
- Gives 200 Proficiency.
- Element: None
- Stamina Cost: 100
Cassandra
Cassandra starts with three spells.
Debilitating
- Sting (initial)
- Gives 5 Proficiency.
- Element: Poison
- Stamina Cost: 2
-
- Confuse (initial)
- Gives 10 Proficiency.
- Element: Confusion
- Stamina Cost: 3
-
- Sludge
- Requires 100 Proficiency.
- Gives 15 Proficiency.
- Element: Slow
- Stamina Cost: 9
-
- Puff Puff (AoE)
- Requires 500 Proficiency.
- Gives 30 Proficiency.
- Element: Charm
- Stamina Cost: 16
Support
- Annoy
- Requires to attend one of Dr. Tiff's classes.
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Conversion: Power
- Requires 60 Proficiency
- Gives 15 Proficiency
- Element: None
- Stamina Cost: 4
Physical
- Burning Finger (initial)
- Gives 5 Proficiency.
- Element: Fire
- Stamina Cost: 1
-
- Grapple
- Requires 50 Proficiency.
- Gives 5 Proficiency.
- Element: Hold
- Stamina Cost: 6
Derrick
Derrick starts with three spells.
Destructive
- Frost Bolt (Initial)
- Gives 5 Proficiency
- Element: Ice
- Stamina Cost: 2
Physical
- Frost Fist (Initial)
- Gives 5 Proficiency
- Element: Ice
- Stamina Cost: 2
-
- Cold Cut (Initial)
- Gives 15 Proficiency
- Element: Ice
- Stamina Cost: 5
Julia
Julia starts with one spell.
Destructive
- Slime Shot
- Requires for you to help Julia collect some junk and gathering 50 Slime.
- Gives 5 Proficiency
- Element: Poison (note: cannot inflict Poison status).
- Stamina Cost: 4
Debilitating
- Confuse
- Requires to attend one of Drape's classes
- Gives 10 Proficiency.
- Element: Confusion
- Stamina Cost: 3
Support
- Intel (initial)
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Intel-HP
- Requires 50 Proficiency.
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Intel-Defense
- Requires 125 Proficiency.
- Gives 15 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Intel-Weakness
- Requires 250 Proficiency.
- Gives 20 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Intel-Resistance
- Requires 400 Proficiency.
- Gives 20 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Tactical Withdrawal
- Requires 700 Proficiency
- Gives 40 Proficiency
- Increases the target's Speed stat and guarantees escape if they're under the status
- Stamina Cost: 8
-
- Detect
- Requires 1200 Proficiency
- Gives 70 Proficiency
- In battle: Julia comments depending on personality.
- NORMAL: Yes, [Protagonist], there ARE monsters nearby.
- MINDLESS: I am detecting monsters nearby.
- SLUTTY: Are monsters here? Do I wanna flash my tits? Obviously, yes!
- OBSESSED: You were right! There ARE monsters here!
- From the menu: Halves encounter rate ("Detects monsters so you can avoid them"), doubles encounter rate ("Detects monsters so you can fight them") or return it to normal ("Stop detecting monsters").
- This also works to find Ashley easier.
- This does NOT give Proficiency if used from the Menu.
- This also works to find Ashley easier.
- Stamina Cost: 14
Physical
- Test Hit
- Requires to attend one of Ms. Rack's classes.
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 1
Kate
Kate starts with five spells.
Destructive
- Star Beam
- Gives 5 Proficiency
- Element: Air
- Stamina Cost: 1
Debilitating
- Web
- Gives 10 Proficiency
- Element: None
- Stamina Cost: 4
Physical
- Tackle
- Gives 5 Proficiency
- Element: None
- Stamina Cost: 2
-
- Stone Fist
- Gives 15 Proficiency
- Element: Earth
- Stamina Cost: 3
-
- Clobber
- Requires ? Proficiency
- Gives 35 Proficiency
- Element: Earth
- Stamina Cost: 9
Molly
Molly starts with two spells.
Destructive
- Life Steal
- Requires to attend one of Jane's classes.
- Gives 5 Proficiency
- Element: None
- Damages an enemy and heals the ally with the lowest max HP
- Stamina Cost: 3
Debilitating
- Be Nice
- Requires to attend one of Drape's classes
- Gives 5 Proficiency
- Element: None
- Causes a target that hits someone else to take damage, too.
- Stamina Cost: 4
Support
- Soothe (initial)
- Gives 5 Proficiency.
- Element: Healing
- Stamina Cost: 2
-
- Group Heal (initial - AoE)
- Gives 15 Proficiency.
- Element: Healing
- Stamina Cost: 7
-
- Restore
- Uses her own Stamina to recover a targets Stamina.
- Requires 150 Proficiency
- Gives 0 Proficiency
- Element: None
-
- Spark of Life
- Requires 250 Proficiency
- Gives 80 Proficiency
- Prevents KO once.
- If the character or monster drops to 0 HP, they instantly regain small amount of HP as long as they're under the status
- Stamina Cost: 15
-
- Regen
- Causes the target to heal over time (does not work if the target is KO'd).
- Requires 500 Proficiency
- Gives 80 Proficiency
- Element: None
- Stamina Cost: 15
-
- Mass Regen
- Causes the entire party to heal over time (does not work if the target is KO'd).
- Requires 1000 Proficiency
- Gives 150 Proficiency
- Element: None
- Stamina Cost: 50
Physical
- Sorry Punch
- Might accidentally heal the target.
- Requires to attend one of Ms. Rack's classes.
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 0.5
- If she heals, she says "I'm sorry, I messed up!"
- If she hurts the enemy, she says "Don't be angry!"
Protagonist
The Protagonist starts with two spells.
Destructive
-
- Torment
- Requires 60 Proficiency.
- Gives 25 Proficiency.
- Cannot kill enemies, so it's useful for lowering their HP for Monster Capture.
- Element: None
- Stamina Cost: 8
-
- Ignite
- Requires 200 Proficiency
- Gives 25 Proficiency
- Element: Fire
- Stamina Cost: 10
Debilitating
- Suppress (initial).
- Gives 5 Proficiency.
- Element: Slow
- Stamina Cost: 1
-
- Confuse
- Requires 50 Proficiency.
- Gives 10 Proficiency.
- Element: Confusion
- Stamina Cost: 3
-
- Charm
- Requires 150 Proficiency.
- Gives 30 Proficiency.
- Element: Charm (lowers enemy Defenses)
- Stamina Cost: 4
-
- Possession
- Requires you to enslave Sarah's Mother.
- Gives 0 Proficiency.
- Element: Slow
- Stamina Cost: 0
-
- Shrink
- Requires 400 Proficiency
- Gives 30 Proficiency
- Element: None
- Stamina Cost: 30
-
- Persuade
- Requires 800 Proficiency
- Gives 60 Proficiency
- Element: None
- Stamina Cost: 45
Support
- Conversion: Speed
- Requires to attend 1 of Dr. Tiff's classes.
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 2
-
- Stone Skin
- Requires 60 Proficiency.
- Gives 10 Proficiency.
- Element: None
- Stamina Cost: 3
-
- Flirt
- This one heals based on your affection with the target.
- The higher the affection, the more they get healed. The lower the affection, the less is healed.
- Depending on your affection, it gives various messages.
- Low Affection (Middle Finger): [Character] seems disgusted with you.
- Mid Affection (Angry waves): [Character] tries to ignore you.
- High Affection (One Heart): [Character] blushes and looks away.
- Max Affection (Three hearts or Charmed): [Character] blows you a kiss back.
- This level heals both the target and the Protagonist at the same time.
- If you cast if on yourself it will tell you that "you're sexy and you know it".
- Casting it on a monster will inform you that "[Monster] is not interested in you".
- Requires 110 Proficiency.
- Gives 20 Proficiency.
- Element: Healing
- Stamina Cost: 5
Physical
- Boost (initial).
- Gives 5 Proficiency.
- Element: Healing
- Stamina Cost: 2
-
- Grapple
- Requires 50 Proficiency.
- Gives 10 Proficiency.
- Element: Hold
- Stamina Cost: 6
-
- Transform
- Requires 200 Proficiency.
- Gives 20 Proficiency.
- Element: None
- Stamina Cost: 5
-
- Trip
- Requires 500 Proficiency.
- Gives 75 Proficiency.
- Element: None
- Stamina Cost: 34
Sarah
Sarah starts with two spells.
Destructive
- Fire Burst (initial)
- Gives 5 Proficiency.
- Element: Fire
- Stamina Cost: 2
-
- Fire Axe (initial)
- Gives 15 Proficiency.
- Element: Fire
- Stamina Cost: 5
-
- Blaze
- Requires 200 Proficiency.
- Gives 25 Proficiency.
- Element: Fire
- Stamina Cost: 12
-
- Bubble
- Requires you to find out about Sarah's past and fighting an unwinnable boss.
- Gives 50 Proficiency.
- Element: Water
- Stamina Cost: 20
-
- Fire Strike
- Requires 500 Proficiency.
- Gives 75 Proficiency.
- Element: Fire
- Stamina Cost: 35
-
- Fissure (AoE)
- Requires 1000 Proficiency and the unlocking of the Bubble spell.
- Gives 40 Proficiency.
- Element: Earth
- Stamina Cost: 54
-
- Volcano (AoE)
- Requires 2000 Proficiency.
- Gives 200 Proficiency.
- Element: Fire
- Stamina Cost: 88
-
- Glacier (AoE)
- Requires 5000 Proficiency and the unlocking of the Bubble spell.
- Gives 500 Proficiency.
- Element: Ice
- Stamina Cost: 112
Debilitating
- Sauna - AoE
- Requires to attend one of Drape's classes.
- Gives 10 Proficiency.
- Element: Fire
- Stamina Cost: 4
Support
- Cauterize
- Gives 5 Proficiency.
- Element: Healing, Fire
- Stamina Cost: 0.5
-
- First Strike
- Requires 50 Proficiency
- When used, Sarah's starting Act becomes 1 in the next battle (whether it's used from the menu or in battle)
- Gives 0 Proficiency
- Element: None
- Stamina Cost: 5
Physical
- Burning Finger
- Requires to attend one of Ms. Rack's classes.
- Gives 5 Proficiency.
- Element: Fire
- Stamina Cost: 1
-
- Fire Claw
- Requires 50 Proficiency.
- Gives 15 Proficiency.
- Element: Fire
- Stamina Cost: 4
-
- Fire Fist
- Requires 200 Proficiency.
- Gives 30 Proficiency.
- Element: Fire
- Stamina Cost: 10
Valerie
Val starts with two spells.
Destructive
- Fire Burst (initial).
- Gives 5 Proficiency.
- Element: Fire
- Stamina Cost: 2
-
- Ice Blade
- Requires 50 Proficiency.
- Gives 10 Proficiency.
- Element: Ice
- Stamina Cost: 4
-
- Rock Smash
- Requires 200 Proficiency.
- Gives 50 Proficiency.
- Element: Ground
- Stamina Cost: 11
-
- Ice Sickle
- Requires 500 Proficiency.
- Gives 50 Proficiency.
- Element: Ice
- Stamina Cost: 25
-
- Frozen Grip
- Requires 1000 Proficiency.
- Gives 100 Proficiency.
- Element: Ice
- Stamina Cost: 45
-
- Tornado (AoE - see notes)
- Requires 2000 Proficiency.
- Gives 150 Proficiency.
- Element: Air
- Stamina Cost: 54
-
- Overgrowth (AoE)
- Requires 5000 Proficiency
- Gives 250 Proficiency
- Element: Grass
- Stamina Cost: 70
-
- Erase
- Requires 10,000 Proficiency
- To unlock this spell Val has to admit her true powers. There are two ways to do this:
- The first way is to see her transform Ms. Rack into a bimbo during the Bimbo World route - you do not need to enslave Ms. Rack for her to unlock this spell.
- This allows you to learn the spell on your current playthrough.
- The second is option is by completing the Faculty Control route and choosing to start a NG+ allows her to learn this spell.
- This requires you to start a new playthrough to learn it.
- The first way is to see her transform Ms. Rack into a bimbo during the Bimbo World route - you do not need to enslave Ms. Rack for her to unlock this spell.
- Gives 500 Proficiency
- Element: None
- Stamina Cost: 230
Debilitating
- Freeze (initial)
- Gives 5 Proficiency.
- Element: Ice
- Stamina Cost: 2
-
- Sauna - AoE
- Requires 50 Proficiency.
- Gives 10 Proficiency.
- Element: Fire
- Stamina Cost: 4
-
- Melt
- Requires 150 Proficiency
- Gives 30 Proficiency
- Element: Charm
- Stamina Cost: 10
Support
- Soothe
- Requires to attend 1 of Dr. Tiff's classes.
- Gives 5 Proficiency.
- Element: Healing
- Stamina Cost: 2
-
- Stone Skin
- Requires 60 Proficiency
- Gives 10 Proficiency
- Element: None
- Stamina Cost: 3
Physical
- Slap
- Requires to attend of 1 Ms. Rack's classes.
- Gives 5 Proficiency.
- Element: None
- Stamina Cost: 1
-
- Stone Fist
- Requires 50 Proficiency.
- Gives 15 Proficiency.
- Element: Ground
- Stamina Cost: 2
-
- Grass Knuckles
- Requires 150 Proficiency
- Gives 40 Proficiency
- Element: Grass
- Stamina Cost: 6
Hidden Spells
Hidden spells are unlocked by completing certain criteria. There's currently five: One for the Protagonist, one for Val, one for Ashley, one for Julia and one for Sarah.
Protagonist
- Possession - Unlocked by going with Sarah to her house after she mentions her past and then using Suppression on Sarah's mom after the unwinnable boss.
Valerie
- Erase - Unlocked by having Val confessing her true powers and having 10,000 Proficiency.
- This is done either by seeing her transform Ms. Rack into a bimbo or completing the Faculty Control Ending and getting a NG+.
Sarah
- Bubble - Unlocked by going with Sarah to her house after she mentions her past.
- This also unlocks her Pseudo-hidden spells Fissure and Glacier, while also replacing two of her old spells.
Cassandra
Currently none
Molly
Currently none
Julia
- Slime Shot - Unlocked by having Julia at level 8 or above, seeing a scene in the Forest, giving her 50 Slime and finally leveling her to level 10.
- Note that the route is bugged if Julia is your slave and you lack enough Slime to provide it at once.
- Julia must be in Normal personality during this route.
Ashley
- Berserk - Despite starting with it, she unlocks it by going to floor 21 of the dungeon and seeing a scene as long as Julia is in the party.
- There are variations for this scene if Ashley is brought and if she is in Normal or Berserker form.
Derrick
Currently none.
Alternate Spells
- Passion Heal replaces Cauterize if Sarah is in love with you (either because you Charmed her or dated her successfully).
- During the make out scene in the bedroom, choose to take the lead and this spell unlocks.
- If you didn't unlock Cauterize by attending one of Dr. Tiff's classes, you'll automatically unlock Passion Heal, along with Sarah obtaining 10 support proficiency from the scene.
- Gives 5 Proficiency.
- Stamina Cost: 2.
- Element: Healing.
-
- Lightning replaces Fire Strike if Sarah obtained her Bubble spell.
- Gives 75 Proficiency.
- Stamina Cost: 35 (unchanged).
- Element: Fire, Air.
-
- Magma Fist replaces Fire Fist if you unlocked the Bubble spell on Sarah.
- Gives 30 Proficiency.
- Stamina Cost: 12.
- Element: Fire, Ground.
Alternate Magic Usage
Characters who doesn't learn spells from the four schools are listed here.
Reese
Reese only has two spells: Both are called "Copy" and is used to copy the next spell that the enemy is about to use. Reese, by default, has Bubble and Sting. To remove them, simply use them from the Menu.
Notes
- You can unlock Passion Heal and skip Cauterize by simply charming Sarah into dating you or by having enough Affection at the end of the date. This grants her 10 Support Proficiency, more than plenty to gain the first Support spell.
- Even if you lack Hidden spells for characters, you can obtain the spells after that one (so even if you lack the Bubble spell for Sarah, it's possible to obtain the Fire Strike spell).
- AoE is a short for 'Area of Effect', meaning all enemies/allies gets affected by the spell.
Trivia
- Sarah was the first character in the game to obtain the following things:
- She was the first to obtain eight spells in one tree, namely Destructive.
- She was the first character with Pseudo-Hidden spells.
- She was the first character to have multiple AoE spells.
- She was the first character to obtain an AoE Destructive spell.
- Molly was the first character to obtain an AoE Support spell (Group Heal).
- Val was the first character in general to obtain an AoE spell and to obtain a Debilitating AoE spell (Sauna).
- Val could originally only unlock her Erase spell by transforming Ms. Rack into a bimbo.
- As of version 0.51, it became possible to do so by completing the Faculty Control route and choosing to start a NG+.
- The "Torment" spell was added as a suggestion from a fan, who wanted a spell that made it easier to complete Monster Capture without fear of killing the monsters.
- "Suppression" was originally called "Corruption", in reference to how it corrupted another persons mind (and possibly the Protagonist's).