All unwilling slaves and Spells
This is a guide to getting all slaves and spells unlocked as of Version 0.54. This guide assumes a 'new game' rather than a 'new game+'. If doing a 'new game+' then just ensure you follow the route of a normal 'new game'. It is also written as starting as a male character (will add differences for female characters later). I would also recommend saving regularly during this as it is easy to make mistakes and have to repeat things.
Guide Conventions
This guide uses a few of its own Conventions to make it easier to follow, I have placed down the meaning of these below:
all spells are underscored, such as Suppression.
Any choices to select will be highlighted with single quote, 'I will donate to Changer's Patreon'
Anything referring to anything a character is saying, such as a prompt will be highlighted with double quotes, "Are you listening Dan?"
Monsters and Enemies are referred to in Italics, such as baby slime.
Starting the game
When starting the game, you will be placed into an initial dialogue choice with gender options (this guide assumes male was selected). proceed through the initial dialogue until presented with your first choice '1. Sure, we can go together'. You will now enter the dungeon together with Val and need to make your way to the sigil on the first floor, tell Val 'Don't worry, I can handle anything that's in here.'
You can now move around the dungeon (WASD/arrow keys/etc). Once at the sigil, select the following options, '1. You mean you want me to use my magic on you?', '1. Keep going.', '1. Push Further.' and finally '1. (I need to keep her like this)'. Val is now enslaved and you will enter a battle which is easily won with a single Fire Burst from Val. This battle can also be abused by casting Suppression on Dan and Freeze on Val. Each time a spell is cast it gains proficiency and proficiency unlocks more spells in the same tree (downwards).
Keep casting Suppression and Freeze until the Demoman kills itself (casts Burst on itself), this should unlock Confuse on Dan. After the next Dialogue you will end out back in your room but you will now have the ability to use the game menu (Enter on Keyboard) which will allow you to do many things. I would recommend saving immediately and to keep up regular saves each save can be named separately. Saving is found in the options, while in the options I would also recommend setting Monsters Flee: Off as this will help with some quests later on.
In your bedroom you will see a Val icon in the top left hand corner. Most girls in your bedroom are free to play with, with the exception of special events. We can now select Val and '1. I think I'm going to change you a bit' to set her personality to '2. You'd be more fun as a Bimbo.' Val will now turn blonde and her personality will change, we can further verify this by going outside of the house by using '1' & '1', alternatively you can click on the directional arrows.
When outside on the street, there is now a dialogue with Val (this would not be present in her normal state) which we can ask Val if she is '1. Having fun?'. We now need to head to the school ('2' & '2') where you will need to enter Dr. Tiff's classroom '3', Jane's classroom '5' and Mr. Drape's classroom '4' in order. In Mr. Drape's room, ask Sarah '2. How do I know you're telling the truth?'
Finally before starting the actual dungeon delve, talk to Sarah in the school corridor. Proceed through all of the dialogue and select '1. Well, I do know a healing spell...' and cast Boost on Sarah. To cast a spell during conversation you must click the Protagonist's icon in the top left during conversation (this is also explained by Sarah). DO NOT Enslave or Charm Sarah at this point by using a different spell as this can or will prevent later events that we want to occur.
Delving the Dungeon (1st note)
Now we have Val and Sarah in our team (Sarah was added automatically) Before we proceed with diving into the dungeon, we want to remove Sarah from our team. To do this open the menu (return) select Val's icon in the top right and then click on Sarah's icon in the bottom left. We now want to head back to the dungeon '6' and '2: floor 1 (press Left or Right to change floor).
Now will now be at the Sigil and you can select Sigils we have found as described. Since we have only found the Sigil on the 1st floor at this point, this is currently our only option. We now want to proceed to the 2nd floor and walk around until we encounter a monster like a Baby Slime and Tentacle Grape. Continue to cast Suppression and Freeze in this fight. We want to trigger a cut scene where Rescue Girl will appear and save the party.
Triggering Rescue Girl if two enemies shows up requires not killing the left most enemy but as the goal is to trigger this event then killing one does not offer much benefit and is good for further boosting support skills (note: you can heal enemies for this purpose too). Party HP needs to drop below 20% for the scene to trigger. Once you have seen Rescue Girl, exit the dungeon by walking out manually until you get back to the school corridor.
In the school corridor, go back to the menu and put Sarah back into the team with Val. Outside of the school, Rescue Girl will be available to talk too, DO NOT talk to her as we have set this up for later. You now need to head down to the 3rd floor where you will find a note . Stay on the 3rd floor and fight monsters until you get level 3 on the Player and Val. Ensure you unlock the Confuse spell (if you did not already) by abusing the Suppression spell. You may want to start Val on the Freeze spell as Sarah will attack automatically.
Once you hit level 3 Return to Room from the menu. Walk back to the school and remove Sarah from the team (in the menu, select val top left and then select Sarah's icon in the bottom right). Enter a single fight on the 2nd floor in the dungeon. In this fight spam Suppression/Freeze until you unlock Confuse and then use this same tactic with Boost and Freeze to unlock Grapple on Dan. Once done, flee the battle and return to the room again, make sure you put Sarah back into the party with Val.
You now need to go to Ms. Rack's classroom ('2' in the school corridor) and go through her lesson. After Ms. Rack's class head to the library ('7' in school corridor) and you will immediately enter a scene with Julia. During this scene select '2. Studying is Important' and '2. You don't have to worry about that from me.' (lie) to get to a single heart of affection. Immediately after getting the single heart of affection, cast Confuse followed either by Suppression or Grapple to enslave Julia, using Grapple will give an extra scene.
The library is now free to enjoy some private time with any slaves who can enter the school. You can enjoy looking at the breasts of any applicable slaves in here.
Now Julia is in our party, head to your bedroom and speak to Julia (two scenes may trigger, one before about a note and one after about Julia's mind, these are both fine). Ensure that Julia is on her "normal" or "free will" state. Once Julia is normal, use the menu and switch her with either Val or Sarah in the party and head to the enchantment shop ('5' & '2' from street). Talk to the shop keeper and '2. Ask about her ears.' Julia will intervene, if Julia does not appear during this scene then it has been performed wrong and needs to be repeated. Finally you need to '1. Agree to help the alien woman.' Once this is done head towards the dungeon, DO NOT talk to Julia in the library as this will trigger a scene we are not yet ready for.
Dating Sarah (2nd note)
Switch Julia back out of the party as she is relatively useless in battle and we will want to level her later on for other events (and due to a certain bug).
For now return to the dungeon and head for floor 4, south of the stairs is a sigil which you will want to trigger. Get the player to level 5 and Val and Sarah to at least level 4. You should no longer need Val to keep spamming Freeze and can instead focus on unlocking attack spells instead. Blue Footed Boobie will start appearing on floor 4
Go to floor 5 Where there is a note towards the center of the floor, collect this and return to the bedroom. Outside Sarah should be waiting, talk to her and select, 1. It doesn't bother me.' When Dan says, "Speaking of toughing it, it might be a good idea for you to work on your defense", cast Confuse. Get Sarah to '2. Tell me about yourself.' Once done, you will be able to talk to Sarah again on the streets, choose '2. No...' then '1. Yes'.
After talking to Sarah head into the shop ('3' from street) and talk to Molly. After talking to Molly head back to the street and enter the Monster Ranch ('4' from street). In the Monster Ranch talk to Erin, after talking to Erin return to the Monster Ranch and then go to the poster '2'. Click the poster in this screen to get a quest as well as 5 Taming Chakram. Heart Slime will now start appearing on Floor 4.
With the 5 Taming Chakram, go to the school library to talk to Julia to and in the scene use a Taming Chakram from the spell menu to Enslave Brittany. Head to your bedroom where you can now talk to Val, Julia, Brittany and Sarah. Talking to Brittany will complete her enslavement.
Talk to Sarah to begin your date, tell her '2. The cool blue lake' and '3. Ask her if she wants to make out'. Head back to your bedroom and talk to Sarah again, '2. Take the lead' to unlock the Passion Heal spell for Sarah. By this point Sarah will now take orders from your in battle.
Ensure Val is still in her Bimbo form and head to Ms. Rack's room. Talk to Ms Rack and '2. Make something up' to get Ms. Rack suspicious of you. Finally head to Ms. Tiffs room to unlock Conversion: Speed on Dan and Soothe on Val (notably in this scene, Sarah won't use Passion Heal, even tho it is unlocked).
Head back to the fourth floor and work on Stoneskin, use Sauna on Val (or spam freeze until it unlock) and Conversion: Speed to unlock Stoneskin. Conversion: Speed requires the target to have a debuff effect active, prior to Sauna the best active debuff is Suppression. Use Sarah for healing with Passion Heal.
Once Stoneskin is unlocked, work on getting the player to level 7. While on floor 4, try to capture a Heart Slime. I would suggest Disabling Monsters Flee if you did not already as the Heart Slime may flee. Heart Slime are very weak to Destructive spells and will often die in a single hit, ensure you use physical spells instead. Get the Heart Slime down to below 1/3rd health and use a Taming Chakram on it.
So much random
Once you are level 7 and have captured a Heart Slime, head back to your room and go to the Monster Ranch to talk to Erin. Go back to the poster and click it again, select '1. Sounds fun, actually'. Return to your room and select Julia, change Julia's personality to eager to please/obsessed with pleasing me. and head to the school corridor. Talk to Julia in the corridor and select '1. I'd take her down easy.' Now talk to Cassandra in the corridor to '2. boast about your power'.
After talking, head to the 1st floor of the dungeon where you will trigger a scene with Cassandra, '2. Refuse' her offer and beat her normally in a fight. Cassandra should not be too difficult at level 7 as long as you have Grapple. Once the fight is over cast Grapple on Cassandra to enslave her.
Return to the street and talk to Sarah, '1. I'm not in too much of a hurry.' Proceed until Sarah asks, "like plastic, for example?". Cast Stoneskin on Sarah. Once done, change your team to Sarah and Cassadra. Head to floor 4 and stand still until a scene occurs, this will take a random amount of time. In the scene '1. Step in' and once the scene is done, continue to stand still for another three scenes (this will take time, I mute the music and watch a video). Once on the fourth scene you need to '1. Talk to Cassandra'.
Now return to the bedroom and then to the item shop to trigger a scene with Molly to '1. Go find Cassandra'. Head to the lake beside the school. Now go to the street and keep hitting '1' to trigger two scenes. On the second scene, '1. Open one.' before heading to the lake, keep transitioning to the lake until a random scene triggers and '1. Pull the rope'. AVOID going in the item shop for now as we have set-up a random scene for the future.
You may wish to switch Cassandra out of the party, currently lacking any form of healing and only weak attack spells/debuffs, she is not particularly strong and overlaps the Protagonist's role too much.
If you wish to see a random scene in the game, repeatably enter and leave Dr. Tiff's room, at a 5% chance, you could end doing this a lot of times and it may have already appeared. This scene is not required but hints towards exploring the 1st floor of the dungeon. Julia may ask you to take her with you but this is unnecessary. When the fight triggers, cast Suppression three times to enslave Ashley, DO NOT defeat normally.
Go back to the bedroom to talk to Ashley and then change Julia back to her normal personality. Now go to the library and talk to Julia at the library. Return to the street to talk to Ashley again who can now be used in your party. Ashley is the 3rd party member worth leveling up, some enemies are weak to Physical which Ashley is a specialist in.
Monster Hunting (3rd, 4th and 5th notes)
Now head back to the dungeon and aim for floor 7, if you encounter a Rubber Naga on floor 6 or 7 then try to capture her; Rubber Naga are weak against Destructive spells (but may survive a weaker destructive spell) and highly resistant to Physical spells.
Mature Slime will also start appearing on floor 7, while on floor 7 get both the sigil and the note. Once you have got both, return to the bedroom and go to both Jane's and Mr. Drape. Return to floor 7 again to encounter Rubber Nagas until you have one.
Head to floor 8 where Skull Slime start appearing and get the note. After getting the note head on floor 8, go to floor 9 where Slime Girls can be encountered. You should try to get level 10 and aim to unlock more spells while trying to capture a Slime Girl; More so on the player we require the Flirt spell in the support column. Slime Girls are also weaker against Destructive spells but much more resistant than Rubber Naga or Slime Heart were. Use Destructive spells and a Taming Chakram to get a Slime Girl.
Once you have a Rubber Naga, a Slime Girl and the Flirt spell return to the bedroom and talk to Erin in the Monster Ranch. Now talk to Erin in the street to '1. Accept' her offer and go to Erin's line that starts "I knew you would be!" to cast Flirt. Go into the Monster Ranch's backroom and talk to Erin to '1. Ask about the Chakrams.' and to '2. Tell her about your magic'. Get to Erin's line that ends "I'm not sure I'd want you to tame me today." and cast Flirt again. Return to your bedroom and talk to Erin to cast Grapple on her to enslave her. Finally return again to Erin and set her personality to Dragon before taking the 3rd quest from the Monster Ranch as it seems '1. You can never have too many pets.'
The next scenes we are after relies on Sarah's level and getting the floor 10 note. We want to get Sarah to level 10 and to get the 5th note on floor 10. On floor 10 Sprout will start to appear with a prey Skull Slime. If given time the Sprout will consume the Skull Slime and turn into a Mandragora.
Once you have Sarah to level 10 and the 5th note, return to town and head to the lake where Sarah should be waiting. If Sarah is not waiting, you will need to wait until after Jane's Transform class later on. If Sarah is waiting then '1. Go with her.' to an unwinnable that you must lose. A new scene will play out returning the bedroom, when Sarah's name changes to Sarah's mom cast the Suppression spell to unlock the Possess spell. Return to the lake where Sarah is again waiting and '2. Introduce her to her mother.' Sarah will also have multiple spells unlocked or changed.
Now go talk to Ms. Rack once and then talk to Jane twice, on the second time '2. Deny Everything!'. Jane will now give you special lessons if you have certain spells, unlocked. In order these are Suppression (default spell), Charm, Flirt and finally Transform. You can proceed through these at any time if not all the spells are unlocked but when you get to the Transform lesson you have to carefully proceed until you are able to cast a spell on Jane (NOT Molly), first cast Transform on Jane then instantly cast Confusion.
Once you have finished with Transform, talk to Jane again and then head back to the bedroom to yet again talk to Jane once more. Jane will now be back in her Classroom but you MUST NOT talk to her again as this will complete her and Molly's enslavement earlier than we are ready for!
Talk to Sarah on the street and tell her '2. I can give it a try.' Return to your bedroom and cast Stoneskin on Sarah. Note your level and Use Val and Ashley in your party. If you did not trigger the unwinnable fight earlier, you will need to increase the players level by 5 and cast boost on her, if you did already trigger the unwinnable fight then you can instantly free Sarah by casting boost and tell her either option. You can use Sarah again once she is free but our next target is to get Val to level 14.
Charming the Teachers (6th notes)
We want Sarah and Val in the party as we ready to head on to floor 12, Mandragora will start spawning without requiring a sprout on floor 11 and flower girls will start spawning on floor 12. On floor 11 there is a chest that we are looking to activate with Sarah in the party and the chest is found near the stairs to floor 12 (tile south east of). After the chest is open we need to get the Sigil on floor 12 (west of stairs).
Once the chest is open and Sigil collected, head back to the bedroom and talk to Sarah, '1. We can try on the costume again later.' Talk to Sarah again and '1. Take her offer'.
I would recommend switching Ashley back into the party with Val and continuing getting Val to level 14 on lower floors like floor 8. Once Val is level 14 return to floor 12 with Sarah and Val to get another note. Also on Floor 12 is the Flower Girls that we need to catch 4 of in Chakrams. Remember to use the Possess spell, it is a very powerful slow and more consistent than just about any other debuff in the game. The Flower Girls tend to be weak to Physical, Fire spells.
Once Val is level 14, you have the 4 Flower Girls and the 6th Note; Go talk to Ms. Rack in her room at the school again. During Ms. Rack's scene cast the Flirt spell. Select either option and cast Boost. Talk to Ms. Rack again and '2. Offer to claim Ms. Rack', this Scene requires Val to be in her 'Bimbo' form. Following the scene, Val can now learn the Erase spell but is unlikely to have until you get 10,000 destruction proficiency for her.
Return to the street to trigger a scene with Val, talk to Julia in the library to trigger two cutscenes. first '1. Are you okay?', second '1. Forgive her'. Now talk to Julia again and ask for Intel on Dr. Tiff before talking to Ms. Rack in her room. After talking to Ms. Rack talk to Dr. Tiff in her room, twice to enslave her.
Now talk to Val in the corridor and cast Confuse followed by either option. A scene with Ashley will now trigger. We now need to go to the shop and purchase the Mysterious Book from Molly for 10K gems. We should have plenty as capturing the Flower Girls nets A LOT (4K a battle).
If in the shop a random scene triggers, this should be fine but Cassandra will trigger a scene outside the front of the school we were saving for the end of this section. Just answer '1. Same here.'
Once we have the Mysterious Book, Return to Julia in the Library and '1. Agree to help.' Now talk to Jane in her room ONCE(do not enslave Jane yet!), followed by returning to Julia who will trigger a fight (make sure you have Val and Sarah in your party before starting this).
Return to Jane and talk to her again, '2. refuse to sign' and '1. Take the contract.' Talk to Jane again to finish Enslaving her and Molly (Molly can now be used in the Party but isn't very useful). On exiting Jane's classroom, as we now have 8 or more slaves we will get a scene with Victoria, we want to hand Victoria the Mysterious Book we just brought.
There are optional scenes in Dr. Tiff's room and Ms. Rack's room, I'd advise starting in Dr. Tiff's room as it may open an option in Ms. Rack's room depending on choices (fetishes twice). If you didn't trigger the scene with a girl buying ink bombs when getting the mysterious book try to trigger it by entering and leaving repeatably until the scene appears before returning to the school entrance to tell Cassandra '1. Same here.'
Delving Deeper (7th and 8th Notes)
Now that Victoria is taken care of, we finally talk to the Rescue Girl Kate outside of the school. Choose either option and go to the dungeon, waiting on any floor (including 1) until Kate turns up. Once Kate turns up choose to '2. See what happens'. When Kate says "Nothing I CAN'T handle! You have to PUSH yourself!" cast Charm on her.
After the scene return to the bedroom and in the living room you will find Victoria enjoying her time with the Mysterious Book and '1. claim her' as your own. Optionally (you can do this at any time and this may prevent a few scenes occurring) head outside and use magic from the menu to hand the Mysterious Book to Sarah. Enter and exit the house to get Sarah claimed as a slave too, '1. That's right.'.
Getting towards the end, Return to the monster ranch and talk to Erin and take the fourth quest (ensure that Erin is in 'Dragon' Personality for this whole quest and Spear Fish is currently recommended).
I would now suggest getting Sarah, Ashley and Val all to level 16+ as some upcoming monsters are going to be more difficult, such as Aura Flash most of which are weak to Ashley's Rapid Punch. You should also try to unlock all top 5 rows of Ashley's, Sarah's and Val's spells list. Floors 8 and 10 tends to be the best for power leveling at this point. Once you have all three girls to level 16, take Ashley and either Sarah or Val, head to floor 15. Ignore the chest on Floor 13 as it requires having taken a different path with Cassandra.
The Stamina system now starts to play a more considerable role in battle as battles will take longer. If you haven't figured out how it works yet. Every spell (except possess) uses Stamina and Stamina also acts as a modifier to each spell, the more stamina the more effective the spell. Resting restores stamina and a small bit of HP but has a significant action cost. Action is affected by both speed and stamina. This means you should try to stay above 60% Stamina on all characters at any point, resting all characters at the same time can be a significant risk! I would recommend always having two healers for this reason. Ashley who can't heal is worth having as she does significant damage on some of the most challenging floors, potentially even one shooting enemies herself. Possess is a significant slow and reducing the rate of incoming attacks is very powerful now.
each floor has new enemies to worry about, Floor 13 introduces Bad Bud, Floor 14 introduces Bark Fish and finally Floor 15 introduces Aura Flash. Aura Flash are very dangerous and need to be killed quickly or grappled/possessed.
On floor 15 there is both a Sigil and a Note, Ashley's usefulness comes in here as most enemy here are weaker to Physical Non-Elemental attacks. Once you have got the Sigil and the Note, return to street in town to get a scene with Julia and '2. Confront her', this should be followed by a scene with Sarah's Mom. Talk to Mr. Drape in his class and return to Floor 15, go to Floor 16 and then immediately return to town (do not explore Floor 16!)
Go to the woods by the lake This will trigger a scene with Cassandra where you need to '1. Get down' and then '2. Help her make a new slave..' When Cassandra says "Alright, she's softened up. Do your thing, Dan." hit Reese with a good old Grapple to get a new Party member and slave, Reese (who starts at level 25! and is potentially useful). While here talk to Kate and tell her '1. it's pointless to resist.` After this return home to the living to talk to Kate again '2. Enslave her.'
There seems to be a bug where you can talk to Sarah at the lake but no scene appears. If you didn't enslave Sarah (yet, as you can do this at any time) you will get a scene.
After getting Reese, we want to fix Ashley properly. There are four scenes on floors 12-15, Go to floor 12 with Ashley in the team and wait around (standing still recommended) until a cut scene appears, repeat for every floor up to 15. Ashley will be removed from the party and so you should instantly return to the bedroom. On entering the bedroom a new scene will play out where you need to '2. Remind Julia of her place.'
For the next steps, the upper three floors have many enemy that can be hard, feel free to power level if required, Ashley's Rapid Punch still tends to be the best ability around, Alternatively teaching Reese Thrust (from Spear Fish) what is also a good move. To teach Reese a move requires using either of his spells outside of battle, this resets them to copy. Using copy in battle will copy the next move used, so you want to try and fight Spear Fish.
You may also want to get the girls costumes if you haven't done so already in the Enchantment Shop. For the Monster Ranch, Aqua Girls are found exclusive on floor 17 but Spear Fish can be found on floors 16 and 17 and at a higher frequency. This makes Spear Fish the easier option as you will likely encounter many more of them than Aqua Girls who always appear with a Spear Fish anyways.
Filling the Harem (9th Note)
Now are now going to head to floor 17 to get the next note and capture our Monster Ranch target.
Once you have got both the final note and your target for the fourth Monster Ranch question, it is time to work on finishing the Harem. Now we go to the Monster Ranch (remember to keep Erin as a 'Dragon'), and hand in the quest to Erin. Talk to Erin on the street and '1. Agree to help stop his snooping'. Go to the Library and ask Julia for Intel on Eric. Return to the Monster Ranch and talk to Erin, '1. Tell her you are ready'. During the scene (after Eric arrives) cast Flirt, followed by casting Suppression, Confuse or Shrink. If you cast Shrink, proceed until the line "Alright. Now for you." and cast Boost.
After we have cleared the Monster Ranch, we now need to abuse the item shop! Talk too Molly in the Item shop and tell her that '1. I'd like to talk.' and '1. Think I could get some free stuff?' you can now get free Taming Chakrams and Liquid Life potions but the item to abuse is the Love potions. As a note, using four potions on Molly will have a permanent effect on her, DO NOT use more than three love potions on Molly.
To save time, I would not get love potions for Julia, Erin or Sarah as following this guide they will already have high affection for the player. Ashley will have the least affection and I would recommend returning to the bedroom to check. When using the first potion on Molly, "Say it was an accident". You can use the love potions to get most girls (not all) up to three hearts. Also ignore faith potions as they are unneeded. There is no specific benefit to getting three hearts with all girls but there is also no reason not too.
The girls who can be increased with the potions are Val, Sarah, Julia, Ms. Rack, Cassandra, Dr. tiff, Molly (note to not use 4 love potions on Molly) and Ashley.
Once done with potions, Head to the dungeon and then go to the street to get another scene with Molly and '1. Reassure her.' Return again to the street and talk to Molly again before heading to the lake for a 3rd cutscene with Molly and '1. Reassure her' again. Now head to the front of the school for a Random scene with Derrick and '1. Ask what happened.' Talk to Derrick in the corridor and '1. Try to talk him out of dropping out.'
I would recommend at this point creating a Save called "ng", short for New Game. As the next cutscenes could be used for creating a 'New Game +' (Mysterious Book Route - Ending)
Talk to Jane in her room, three times. On the second scene tell her that it all '1. Sounds good to me.' and on the third, wait until Jane says "Dan, you know what to do" and cast Suppression to enslave Angie. Now that Angie is enslaved we need to talk to Derrick to '1. Show her to him'. Now talk to Angie in her shop and tell her, '2. Your son.' and that '1. You just use her.' Finally return to your bedroom and talk to Derrick to enslave him.
The Soulless (10th Note)
Now that we have all slaves, there is a couple of things left in the dungeon. First head to floor 20. On floor 18 we get Bubble Slime, which are easier to deal with then previous enemy giving you a chance to rest/heal up make sure you get everybody back up and get stamina back up. Use Possess and Grapple to control them, if they spawn with spear fish, kill the spear fish first. On floor 19 Frost Imp start to appear which can cause slow and on floor 20 Frost Troll start to appear.
Once on Floor 20, find both the Sigil and Note before returning to the room, you can save over the NG save as this has opened a class with every teacher including Jane. Now go to every teacher to get their classes (save the NG save before taking Jane's class), alternatively you can skip Jane's class for now.
There are two things left to do and both involve Julia, so let's put Julia in our team and power level her up to level 8, we also need to make sure we have 50 Slime Goo in our inventory which we almost certainly have (Enchantments all need this, so you can see how many you have in the enchantment store). If you aren't certain then power level Julia on slime else use other weak creatures you can one shot before they attack.
Julia is fairly weak with low HP and starting at level 1, meaning she is easily knocked out. Use two characters who can heal just encase (Dan & Val or Sarah). Down Julia's support path are Tactical Retreat and Detect of which both seem relatively weak, Tactical Retreat increases speed and chance to flee, it is fairly expensive and doesn't justify using Julia. Detect can be used to increase/reduce encounter rate.
Once Julia hits level 8 we need to head back to the room and then to the woods. Talk to Julia in the woods and '2. Let her take it to your house' where another scene will instantly open and answer '2. Emotionally?'. You should also note that you hand over the 50 slime.
Note: If you do not hand over the 50 slime, Julia is bugged while enslaved and it is no longer possible to progress this quest (recommend loading prior)
Now get Julia to level 10 and she should get a new cut scene (almost instantly), Julia has now unlocked the Slime Shot spell but unfortunately, it isn't very good and no further unlock spells have been released as yet.
Once we have got Julia to level 10, we can now take her to floor 21 with Ashley. This leaves only Dan able to heal so we won't want to waste time on this. Go to floor 20 and go directly up into the water, when on floor 21 we will see beds with chains around. Walk around until a cut scene opens, this will unlock Berserk on Ashley.
The last thing left to do is the Monster Girl plotline, in this we will need to lose 4 battles, 2 against monster girls Rubber Naga, Slime Girl and/or Flower Girl and one against a non-monster girl (If playing as Rosa then Aquatic Girl also works). I said we needed to lose 4 battles but we already lost 1 to unlock Sarah's elemental spells and Sarah's Mom. The easiest way to lose to monster girls is to basically kill yourself, all this time and did you realize you could target yourself with attack spells?... after getting the defeats put Julia into your party and go into the dungeon.
Julia should trigger a scene after a while, choose to '1. Humor her'. We now want to power level Ashley as she will need to win a lone fight in which we have no control over her. Try to get her to level 30 and ensure you got her a costume in the costume shop.
Once Ashley is 30 and we have proceeded far enough into the Monster Girl Plotline, it is time to return to the dungeon with Julia and either Cassandra or Molly. Wait around for two cutscenes to appear, after the second cutscene we will see a fight break-out between Ashley and the Frost Queen. Ashley will be stuck in Berserk the entire time (meaning no way to cheese this), if Ashley is strong enough then she will win.
Wait for Julia to say "The monster is playing dead." and use a Taming Chakram to capture the Frost Queen. This enslaves all possible characters to this point of the game.
We have now completed everything as far as Version 0.54 goes for forcefully enslaving everybody. Using this route, Drape can not be defeated as part of the Facility Control route but the Mysterious Book Ending is still possible for a NG+.